@super_nova - Oh, sorry about that. Alright I'll be honest, default WCIII spells really gives me a hard time configuring cuz of the fact that I don't really use 'em (only for the dummy units). I will try to fix it. Or...
Can you come up with something even cooler. I prefer making complicated but cool spell rather than a simple but boring spell.
@gumx - Uh, yeah that's how it works. But you don't have to +rep me everytime, only when you think that I've helped you in some ways (the "Loan System" is supposed to be a joke, don't mind me xD).
I see..
Can u make Dota's Barathrum Charge of Darkness?
i would like to know how its done
EDIT: I also have a spellpack request if u want, and this one is a badass:
Hero's name: James Fury the Gunslinger
[R]apid Fire (Active)
The Gunslinger perform his rapid reloading style, increases his attack speed by short period.
1. Lasts for 3 attacks or 12 seconds.
2. Lasts for 4 attacks or 13 seconds.
3. Lasts for 5 attacks or 14 seconds.
4. Lasts for 6 attacks or 15 seconds.
Cooldown: 14 seconds.
Mana cost: 70/80/90/100
*Increasing attack speed by 300%.
Tripl[e] Shot (Active)
Fires three successive shot in a direction, damaging and slowing enemies in a line.
1. Deals 30 physical damage per bullet and applies 5(1st bullet)/10(2nd bullet)/15%(3rd bullet) movespeed slow.
2. Deals 50 physical damage per bullet and applies 7/14/21% movespeed slow.
3. Deals 70 physical damage per bullet and applies 9/18/27% movespeed slow.
4. Deals 90 physical damage per bullet and applies 10/20/30% movespeed slow.
Range: 650/675/700/725
Slow last: 3.5 seconds.
Delay between each shot: 0.04
Cooldown: 12 seconds.
Mana cost: 100
We[a]pon Shot (Passive)
The Gunslinger mastering the art of weapon shooting, allows him to disarm his enemies and deals extra damage once in a while.
1. Disarm opponent and deals 1.4x damage critical.
2. Disarm opponent and deals 1.6x damage critical.
3. Disarm opponent and deals 1.8x damage critical.
4. Disarm opponent and deals 2.0x damage critical.
Disarm last: 2 seconds.
Cooldown: 16/14/12/10 seconds.
Focused sho[t] (Active)
Take time to focus on an enemy for a while, then release a far more precision shot from a longer range.
1. Deals 255 plus 10% of target maximum hp as damage, a mini stun for 0.2 seconds and tappering 20% movespeed slow for 3.5 seconds upon hit.
1. Deals 305 plus 20% of target maximum hp as damage, a mini stun for 0.3 seconds and tappering 25% movespeed slow for 3.5 seconds upon hit.
1. Deals 355 plus 30% of target maximum hp as damage, a mini stun for 0.4 seconds and tappering 30% movespeed slow for 3.5 seconds upon hit.
Range: 1700/2200/2700
Casting time: 2 seconds.
Cooldown: 50/40/30 seconds.
Mana cost: 150/200/250
*When casting, The Gunslinger gains a vision of its target and loss it when interupted. The vision also reveals the target unit if its turned invisible.