- Joined
- Nov 6, 2009
- Messages
- 1,462
Well I just cant figure out how to animate the treads..
Nice, will you do custom animations?
Well I just cant figure out how to animate the treads..
Try asking BlinkBoy, not here, he'll probably be able to help moreWow, what the poo, i cant export this model, the only model i really ever needed to export, it doesn't work.d=
Verrry nice, debode, though IMO there's still something you could improve:New W.I.P. Completely redesigned the engine, and made the main tank body black instead of shiny silver.
UPDATE:
AUGH my god ( ಠ_ಠ) im finally done with my model mesh.... AND NOW I HAVE TO ANIMATE.
hopefully this will be one of my best models yet, it certainly is my most complicated. Lots of eye-candy detail. lots of moving parts
Its good to see that everyone has a lot of progress on their models too. 2 more weeks, this is the last stretch! I sure hope i don't have to extend this for one thing, mr.bob would have a aneurysm
Good luck with the models!
god knows i'll need it![]()
@Infinitynexus
the turret is very underwhelming imo. a small turret on a larger chassis
I'd prefer you didn't, but if you have to, sure
Its a sci-fi game who cares how it looks haha. Could shot a hundred rounds a minute for all we know.
What do you mean, you refer? Isn't it actually my decision when I say my entry is ready?
I dont want mr.bob to die of an aneurism. D=
Edit: Here's my beta, still have to finish attack anim and add more particles. the textureanim hasn't been made to work in wc3 yet, (the magos editor bug)
I made a tutorial about that.
DonDustin helped me with a pic.
just convert your model to .mdl, and do this:
![]()
K HERE IT IS FOLKS
and thanks for that idea ghost, it looks nice on it!![]()
Sadly I'm withdrawing from yet another competition due to life... and my inability to animate textures. But if anyone wants to finish my tank by animating the treads for me, be my guest so I can upload it to the model section.