• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ HD Level Design Contest #1 POLL is now OPEN! Check out the stunning visuals of the final entries. 🔗Click here to cast your vote!

Legends of Nazgard: The Last Circle

Legends of Nazgard: The Last Circle


Almost a century has passed since the discovery of the western continent. The mysterious land was chosen for many expeditions that enriched the brave adventurers and became cruel massacres for the native tribes.
The great empire of humans has settled numerous regions, the most important colony is "Album Petram", located on the river delta of the Green Sea.
Here huge amounts of silver are mined, from which the elite of the empire enriches itself, while the workers are condemned to become poorer and poorer.
The ongoing conflicts in the northern provinces on the main continent of the empire are taking a heavy toll. War is expensive, as everyone knows.
That's why more and more slaves from different parts of the colonized world are dragged to Album Petram to work in the mines.

You are one of these poor creatures, captured and torn from your family, sent to work in the great silver mines. But the ship you were transported on was lost in a storm, not far from the shores of Album Petram.

This is where your adventure begins.

The Legends of Nazgard: Last Circle is a single-player RPG game.
Players choose one of three very different classes to finally enter the beautiful as well as terrifying world of Nazgard and experience a unique story.
Skills such as brewing potions, blacksmithing, mining or eviscerating bloodthirsty monsters make it easier for players to face ever greater dangers.



The game is in beta version. Bugs and other inconsistencies may occur.

Many thanks to the creative and wonderful community around Hiveworkshop, without whom this map would never have become what it is today.
If you find that I used skins, icons or models of yours and didn't list you, please notify me via DM.

I used skins, models etc. from:
Caveman
Mr.Goblin
PrinceYaser
cantenatus
nightelfbuilder
Explobomb
Naze
Kenntaur
Redsteel1
HerrDave
Hayate
terrio
Grey Knight
Kadzhamit
Redsteel1
HerrDave
Hayate
terrio
GhostThruster
Daenar7
Fingolfin
Gluma
The_Silent
Asssssvi
Buster
Arowanna
Tauer
Sunchips
Takakenji
Mike
Stefan.K
Guardian
Blizzard Entertainment
-Grendel
Exarch
Riki
Stonneash
Cantenatus
Vinz
PeeKay
Rondo
The Leader
NFWar
Hemske
~Nightmare
Taylor Mouse
Sin'dorei300
67chrome
Hellx-Magnus
Kola
Radditz_
Frostwolf
Lelyanra
Dickxunder
Darkmoon Hero
Mad
Alethos
paulH
MiniMage
FerSZ
Riki
Dionesiist
The_Silent
UgoUgo
Metherion
Daenar7
Felipe Gormadoc
Archian
Retera
Sellenisko
Tarrasque
Amaruak
PROXY
Flute
Cuore
Darkdeathknight
Tranquil
CloudWolf
Miseracord
Communist_orc
A.R.
Hellblazer-14
Uncle Fester
Icewolf055
Stein123
Stanakin
Arch-archdemon
Burning_Dragoon5
Kenathorn
Ergius
terrio
Kuhneghetz
Mephestrial
SuPa-
Kadzhamit
ZethHolyblade
Max666
Ujimasa Hojo
67chrome
Darkdoom
Dark Hunter1357
Eubz
Heinvers
Purparisien
Horn
Tarrasque
Jaccouille
Urkdrengi
Peekay
Ice
Nasrudin
Sellenisko
Vinz
Kehel
WILL THE ALMIGHTY
Loktar
Clotaire
Arowanna
Juice_F
Gottfrei
Darko_Darkking
Chaosy
Eubz
!!GORO!!
Acapulco
Infrenus
Alethos
Graber
Wildfire
Afronight_76
Hortaxman
Teaspoon

Contents

Legends of Nazgard: The Last Circle (Map)

Reviews
deepstrasz
It's a nice old school type RPG that needs quality of life improvements. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P - D E S C R I P T I O N BB...

deepstrasz

Map Reviewer
Level 68
Joined
Jun 4, 2009
Messages
18,632
  1. Before the intro cinematic scene starts, you can see the heroes. Also, during the scene you can see floating text that mentions a zone.
  2. There are issues with the text infos on heroes, some appear and quickly disappear. There should be another way to see this info. Floating text is usually a bad idea.
  3. Some heroes have "I" instead of a name.
  4. Why do you start with half HP? Is it because you were shipwrecked or something?
  5. The backpack should be invisible. Make it have no model by writing none.mdl instead of choosing a model in the unit editor. Also, add Locust Swarm so you can't select it with the mouse. Also, the bag should be invulnerable.
  6. Items should have better description than "gives energy". What does that mean exactly? How much healing, mana, speed etc.? Also Mint is non-combat usable.
  7. Swamp deivls appear out of nowhere in swarms and you can't possibly face them at level 1. This happened after I talked to the cocoa guy and went south.
  8. Discipline should have a passive icon. You can make it look like a passive ability with: Button Manager v1.8.2 Also, there should be no hotkey highlight in the spell's name since it's passive.
  9. Spells should have hotkeys like QWERTY. It's easier and faster to cast them that way.
  10. There's a issue in the northern city. You can go through the building near the magistrate.
  11. Clicking on Salvia and Rum doesn't do anything.
  12. The Smith items literally say nothing they help you with, just what they are. That's useless.
  13. Level 3 Serpent Protection says the ward has 0 HP and pauses(?) 0 seconds. Also, instead of Level, it says Stufe.
  14. You can level up by letting guards kill enemies. You can do this with dinosaurs in the desert. Same with hogs west of the desert.
  15. What does relaxing effect on Melissas mean?
  16. Enemy strength scaling isn't balanced. There's a high difference between level 3 and level 5 creatures and so on.
  17. Abilities are normal Warcraft III ones with different names and icons.
  18. You can with patience kill the red Triceratops by placing serpent wards on a hill nearby. You can patiently kill most if not all melee creatures this way. Penguins stopped the Ogre from getting to serpent wards placed in a cliff.
  19. During night you can barely see anything, especially the terrain properly.
Legend01.pngLegend02.pngLegend03.pngLegend04.png
It's a nice old school type RPG that needs quality of life improvements.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Paillan
Alexen
eubz
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 5
Joined
Mar 12, 2023
Messages
39
Hey!
This is an interesting map, really. But go higher than supposed to and you won't even be able to see your character, and sometimes I got kicked out of the game before a blizzard error message popped out on the screen.
It's a nice map, overall. Fun to play!
 
Top