- Joined
- Apr 12, 2010
- Messages
- 21
If you have some proper buff and healing systems, you can pretty easily reward players from buffing/debuffing and healing.
And from dealing damage ofc.
edit.
You could make a team to receive a static amount of gold that is distributed between team members, ( Gold caravan ) as well as make some of both dead allied and enemy troops to drop some gold coins or other personal items when they die, so you can do some nice pillage stuff for money.
If you wanna achieve this 2 factions at war feeling, the team should not receive more gold from the faction than the faction has. ( From the gold caravan, for example. )
edit2. There should be some reward from hero killing, though. ( Something like Blood in ToB. )
Dont know yet what it could be, but it some "reputation" or "honor" stuff might work. Something that aint physical stuff, because those should be limited and brought by caravans. ( At least thats how I would do it. )
Mmmm something like "War Titles" maybe? It could be nice =)
- Examples -
Borealis ("Human"?) : Peasant -> Squire -> Knight -> Crusader -> Paladin
Australis ("Orcs"?) : Peon -> Grunt -> Skirmisher -> Bezerker -> Warchief
Again these are examples... they would be given according to battle veterancy/Outcome. Then again what would the do as a reward.... just being titles? =S Special buffs maybe?
One thing it could be linked to would be would be the system I heard about of "Super Ultimates"... I think it was discussed lightly before.... the one with fallen enemy souls and what not. They could be a way to access a "tier" of those powers... being on higher rank you would access more powerful "Super ultimates" than if you were low level.
Then again they might aswell just be titles, period... it's up to you guys and Xarwin.
Flame -> I'll check it out when i have time then