No, but I can still hear you.
=o you're still around? =o
Happy new year!
May it give you back the motivation to mapmake, among w/e else you could need lol.
Just a mapmaker who's seen some of your posts somewhere, and thought they were making much sense, as far as i can remember. Also you seem pretty skilled at mapmaking/coding. Just thought i'd give a hello :) Have a nice christmas too.
Glad to see you're also a aggresive Dota hater.
It seems , that i cannot send PM , preheps because the lack of post or something else, either way i completly agree with your conditions , and i will credit you ofcourse.
HI mate, can you read my PM , and asnwer so i know what have you decided?
You should put up your Quicksand spell xD Or is THW not worth your quality coding XD?
Its good, I checked it, nothing to complain about, its just a bit, yeah how you called it, rusty... xD
yes they are :D
hey viikuna, can you check out some jass spells for me? even though I am sure it was fine, but i could use some help to verify it. :P
Bye you, and good luck and try not to load two granades to one mortar at the same time, please.
lol.. why not.. at least it gonna have smashing success.. :P
Walking in the ocean =! a good thing :p
When it's convenient for you, could you perhaps make a script that makes it so all ground units can't walk at Z values below a certain point (like 150 or something)? I need this because for some reason in the map the deep water doesn't block pathing no matter how deep I make it.
I honestly don't know what those are, so if you could explain that to me I'd be happy :p
All I know is that I want something that runs like DotA but is... well... better, and more interesting :p
You have also been made a moderator of this hosted forum. I'll send you some stuff to work on this weekend.
No I just meant if anyone had something to say, I won't reply for a while. XD
Separate names with a comma.