- Joined
- Jun 28, 2008
- Messages
- 2,365
Some recipe items will also have an activate part, which will have its cooldown.
You're just jealous. Daily Peon actually helps immproving the terraining skills to it's members, meaning Daily Peon can immprove overall map quality of it's members. End of story and I don't want continuing this talk here, if you want we can talk about it in VMs.Also, Daily Peon members... You group is completely made for fun, there is no good for WC3 modding coming out of it, you may be having fun and all and think your group is important but the sad truth is that it's completely useless. Not to mention it probably slows down the servers, considering you got like 700 images uploaded there.
As for that, I suggested that killing an enemy hero gives you a stronger socket. That way more competitive game-play is enforced.
Are you implying that if something happens in DotA, it's good? The last thing I personally want this map to become is a DotA clone.That thing happens in dota too.
I just said DotA, but in all AoSs, players group up, sometimes even up to 5, and go gank lone heroes.
If someone else mentions Daily Peon in here, that post will be removed!!
No, my suggestion with upgrading sockets was like this: as all know, here at THW you can challenge another Hiver. If you win, you get some rep, if loose, he gets rep and you loose it. So what about a thing that you can challenge another user for a duel, if he agrees you both decide what socket you'll fight for, then both pay half of the socket price and who wins gets it.
You forgot to mention Daily SCV and Circle of Infinity. Or even better, make a rule that there won't be any social group item stuff and don't even mention the social groups...
One more item idea: thrusty old shield. It's an item that can't be used but has charges. See, when you recieve some magical or normal damage, the shield takes that damage on self, leaving you uninjured, but when the charges are over, shield is destroyed.
In order to make all these nice items at: http://www.hiveworkshop.com/forums/...d-item-concept-submission-168339/#post1596459 , like: +15% increased mana regeneration
+15% increased health regeneration
Do I have to use triggers or, is there alot of items already to use as base items? Can't find any good "How to make an item" toturial. Thanks
Icon Image | Item Name |
![]() | Sacrificial Skull |