1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Fever

Submitted by starter_e
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Fever

- a non-finished, light adventure map, showcasing what zones and creeps Warcraft 3 has in store.
- move your ghost onto a rune to read the corresponding hero info and into the hero you`ve chosen to pick the hero.

The map is playable but not finished and not tested and balanced enough, tested with up to three players so far. Apart from other things, the current stuff I`m adding is scripted events.

As the saying goes - nothing is ever finished, nothing!

NB: This is an old map, updated only rarely due to work engagements, and not finished, I cannot say when I`ll be able to finish it, I consider it substandard.
Previews
Contents

FeverCORR (Map)

Reviews
deepstrasz
Why is the author unknown? You could add glow to heroes which don't have it: How to add Hero Glow without Modeling Flying units as ground units look weird. Some colour on the name of the heroes when their description is shown, would not hurt. The...
  1. Paillan

    Paillan

    Map Reviewer

    Joined:
    Jan 22, 2011
    Messages:
    3,026
    Resources:
    2
    Models:
    2
    Resources:
    2
    I sense warchasers number 1234678.
     
  2. starter_e

    starter_e

    Joined:
    Sep 24, 2015
    Messages:
    20
    Resources:
    0
    Resources:
    0
    Haha yes, I (suprisingly unironically) wonder where I got the idea from. I had played Warchasers before 2008, when this map first came to be. I think maybe it was a girlfriend I went to pc clubs with, after our third run of Warchasers we wanted smth different so here you go. She was to be the dryad, I the stone giant :D
     
  3. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    11,577
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Why is the author unknown?

    1. You could add glow to heroes which don't have it: How to add Hero Glow without Modeling
    2. Flying units as ground units look weird.
    3. Some colour on the name of the heroes when their description is shown, would not hurt.
    4. The pig hero has Dark Portal (farm icon) which mentions Archimonde (also, summons permanent units each time with no total limit). The hero's ultimate has no tooltip in the ability learn panel/menu. Also, the descriptions should mention what each ability level brings/changes (Reincarnation has the same description for every level). Please make proper tooltips/descriptions. Learn about that:
      How to Make an Icon
      Tooltip Tutorial
    5. Use proper models. The pig has no attack animations.
    6. Recycled Warcraft III material: spells and all.
    7. Should enemy units sleep at night?
    8. Terrain seems flat and rather basic.
    9. You can choose the second level at level 2 for the first spell you chose at level 1.
    10. Linear gameplay.
    11. Time changes depending on where you are not naturally.
    Much too old school, you don't do anything but kill units on the map in the old fashioned way.

    Please play some newer RPGs and learn from them.

    Substandard.



    If you want more reviews, you should participate in the The Grand Review Exchange!

    R U L E S

    Site Rules
    Map Submission Rules


    M A P - D E S C R I P T I O N
    Details
    BB CODES
    BB Codes | HIVE

    MAPS IN GENERAL
    The importance of a Description
    Description Guide - Maps
    Map Thread Guide
    Map Description Making: Good & Bad
    Map Description - Templates
    Map Description Generator [1.2]

    How to Add a Screenshot to your Map Description


    ADDITIONAL NECESSARY INFORMATION
    • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
    • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
    • Map thread tags are important. Please use those that fit and not more or none.

    If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
    Paillan
    twojstaryjakcie
    Daffa the Mage
    https://www.hiveworkshop.com/forums/staff-contact.692/
     
  4. starter_e

    starter_e

    Joined:
    Sep 24, 2015
    Messages:
    20
    Resources:
    0
    Resources:
    0
    Thanks for the review! Much work is needed indeed, maybe when I retire(sigh). But when I do continue I will make sure to include your points.