Randomly placed units, static starting positions. Neutral hostile units right in player bases from the start.
Too chaotic and most importantly ultra simple.
If you want more reviews, you should participate in the The Grand Review...
If you go open this map in the world editor, and go to the bottom right, it says "melee map: No". Then read the mouseover text of this. There are about 8 reasons why this map is not classified as a melee map.
Basically, this i ot a melee map, instead it is an altered melee map. I've replaced the "melee" tag with "altered melee". If you have any complains about that, please let me know.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.