- Joined
- Aug 1, 2019
- Messages
- 290
it has been sometime since i played a good made map like this i wish you good luck while making this campaign
(8 ratings)
So, I don't know, how to survive the fight with paladin, I explored all acessible parts of the map, completed the quest for brewmaster, yet i cannot save the paladin during the assault, there's just too many creeps attacking and there's also shop with items, but i did not find any gold, nor get them from kills, maybe give those creeps small gold drop would be nice, or maybe give the paladin atleast bubble so he can survive just a bit longer. Also the dreadpaw units doesn't give you experience, not sure if its intended or not.
You can still mana drain from lesser units like Raging bear or Dreadpaw Worshipper, as for the ogre if you banish him every time he casts bloodlust he will be not able to touch you (cd banish and bloodlust nearly same), even if you ran out of mana ur base regen will still make it up to 50 so u can cast banish and simply click him down slowly, best option is to just poke him with occasional frost bolt and drain mana asap as fight starts, yet ofc you might need to reload from saved game if you wasted all of your starting mana through his heals (in case you want to kill him fast) .I have both the vampiric potion and also found all 3 power stones, also i'm level 3 however I think this garrison part is still impossible to survive because even if u spam flame strike, once you run out of mana the dreadpaws will overwhelm you and kills the paladin in most of the cases. I guess for the campaign that just started this part is just too hard and it should be doable without optional quests or secrets = thats why it's called optional. I returned back and did the rogue knight quest aswell, but still can't get through the garrison. I had to use cheats to explore the rest of the map, which seems okay after that.
I have only one more note to the Ogre boss: Some tuning here would be great aswell - I think his bloodlust should cost mana, as I was running around him for the good 5 minutes, before managed to drain all of his 800 mana points out, but once i ran out, he just catch me with another bloodlust and killed me in stun. Otherwise if I tried to kill him before draining his mana, he just heals to full everytime.
Yes, thats what i did, but the problem is they will overwhelm you from all sides before you manage to kill all of them.You can still mana drain from lesser units like Raging bear or Dreadpaw Worshipper.
I did this exactly, saving banish for lust and drain him in between, I agree this is doable, but it's painful.As for the ogre if you banish him every time he casts bloodlust he will be not able to touch you (cd banish and bloodlust nearly same), even if you ran out of mana ur base regen will still make it up to 50 so u can cast banish and simply click him down slowly, best option is to just poke him with occasional frost bolt and drain mana asap as fight starts, yet ofc you might need to reload from saved game if you wasted all of your starting mana through his heals (in case you want to kill him fast) .
hi, yeah I'll be tryna make the paladin abit easier in next patch. As for the ogre you need to get rid of his mana first before anything, its all about kiting. Agreed the immolation is not great the first level, but i am hoping to make use of it in next maps as flamestrike damages Garral as well. Overral the spell kit is not 100% certain, might do little changes.Nice map.
I managed to save the paladin doing that, drain mana and luck because he was like 40 hp LOL.
But the Boss fight was difficult, he healself more than my damage and the banish can stop him but he will running away or dodge my flamestrike(clever dude) also the banish buff his heal
I want to add that i feel inmolation is useless, flame strike is enough, maybe you want to add some kind of cc or support spell for Garral? maybe a restoration tome(reset spells)
He is a Dark magus but the only dark thing here is his attitude
Well, here is the problem, i never level up the mana drain, so wasn't a viable(especially to my patient LOL)As for the ogre you need to get rid of his mana first before anything
Hey there, I just finished the game, except for the selene boss fight, so I have few questions. I searched for the whole map, but I did not manage to find how to get to the last shrine. I noticed there's 2 more caves on the map, but couldn't find the path, even the trees cant be destroyed.
- there's no way to get there, trees cant be killed
- same, no caves leading there.
Scroll of Awkward Resurrection - item looks bugged as it doesn't do anything and cannot be used.
Boss fight - How to survive the infernals phase? You'll get both slowed and stunned, so there's no way to avoid it, the stun persist too long to do something other than lightning shield, but the infernals have enough HP to survive, then the boss came to attack you too, there's no health runes, or drops from infernals so you're just dead.
Next phase with Roar ability - increases boss damage by 900 or something, you cannot kite it, because you're slowed, again how to survive this ??
I bought Scepter of Ristun for more armor, because somehow I didnt find more than 1000 gold in the whole map to buy the lifesteal mask, but not sure if it makes any difference.
All maps looks great, the terraining is just beautiful, but every chapter has a problem with boss fights. I'm clearing whole map everytime, do all side quests, yet the fights are just bad to handle![]()
And here the problem starts: I no longer have Windwaker item in my inventory, so how to kill her without it then? I guess you cannot. If it's a mandatory for finishing the game, you shouldn't be able to drop it in the first place.3. you'll have to dispel the slow with Windwaker first, then do 1-4 hits on infernal and run again, ( they also not invulnerable to magic ).
Not sure theres any reason to drop the item for any consumable item in last chapter, also i doubt theres any item you would prefer over Windwaker as it gets you through previous map and the boss fight. So yes you need it, there is reason in chapter 02 title at shop tells player that only orange items are transferable. Will make it undropabble like the spellbook in next patch.And here the problem starts: I no longer have Windwaker item in my inventory, so how to kill her without it then? I guess you cannot. If it's a mandatory for finishing the game, you shouldn't be able to drop it in the first place.
Well, you can't count on that everyone will use it. I had no use for it for the whole map so I changed it with consumables for the boss fight. So either make it undroppable or change the boss fight to not be dependant on it.Not sure theres any reason to drop the item for any consumable item in last chapter, also i doubt theres any item you would prefer over Windwaker as it gets you through previous map and the boss fight. So yes you need it
description says it tosses Hero or target unit in air, gives +6 stats and dispels, idk maybe extended description to make it more clear i guess.Well, you can't count on that everyone will use it. I had no use for it for the whole map so I changed it with consumables for the boss fight. So either make it undroppable or change the boss fight to not be dependant on it.
And maybe add a hint into item tooltip saying that you can remove debuffs from yourself, when u use it on yourself.
Probably, but it was quite easy compared to boss fight as I did not died once or used Windwaker.although i think there are several parts on map where you need the dispel as you fight Twin Trolls/Satyr Diabolist/Shadow Fiend, they all have plenty of long debuffs you'll need to dispel , otherwise its hard to get bring them down.
I don't think it's necessarily a time waste if you like the maps themselves. It would however be a better experience if the author made a working game cache to keep items and stats.I wanted to try it out, but after @deepstrasz review of the whole campaign, I'm gonna wait out until you create a campaign file from this, because it's just seems to be for me a possible way to rob my time unnecessarily.
Exactly. That's why I wait it out, and thank you very much for your review(s). I don't like to unnecessarily make a full map sweeping, and in the next map I realise: I fought for nothing. That's the worst experience, and I don't want that.be a better experience if the author made a working game cache to keep items and stats.