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Hello, Im making a small RPG-Campaign, the first map will allow you to choose a hero (6 heroes). What triggers and variables do I make for game caches in transferring to another map? Do i just replace a unit in the 2nd map with the game cached Hero?
Camera Bounds, after a hero is chosen, what...
I cant seem to figure out how to make a trigger that when a Worker uses the ability "Capture" on a Neutral owned tank, The tank would then become the players and the worker "disappears". How do I do this?
Here's on example of where you might want to do this.
You have a mana refund item that heroes can pick up. When they have it, they gain 10 mana whenever they use an ability. The problem is that if your only trigger condition is "When a unit starts the effect of an ability" this will also...
Greetings! I have two little, easy-to-solve, problem and I'm asking asking for help. I'm pretty sure that pure title explained it. I make trigger that unit spawn in region "1", and then second trigger when that same unit enters in that region attack-move to another but unit spawn and don't going...
Hello, It's been a few years since I last played with World Editor, but I just decided to create something here again. But I got stuck with one thing.
My problem is as follows:
It has two teams. Each player in team have one hero.
Let's say that there's a cart (like push the cart games)
What I...
Iv'e been creating an ability with triggers but it seems like my triggers doesn't execute can you guys help me find and fix this problem? :(
Here are the triggers:
Circle Of Death Config
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being...
Can anyone help me with a map I'm trying to make.
It is somehow related to UB - Ultimate Battle v2.20b AI+
I am creating multiple races; however, I don't have the time to learn advanced triggers.
I am trying to create a dialog where a player can select the custom races.
Thank you
+rep to...
Hey,
I need help with triggering on a couple maps of mine, i finished the terrain and a little bit of the models and doodads. I just need someone who is really good at triggers too give me some help since i know so little about them. Some triggers shouldn't be that hard too do, most of my...
I’m trying to do a fan-made alternative story to "Orc Bonus Campaign" (I've used original OrcX maps as a starting point to save time), the map transition part seems to have a problem.
With the help of this tutorial, I changed Blizzard’s way of performing map transitions to tutorial’s one. Then...
The problem is that it later on the game, there will be so many units fighting then it gets so laggy. I want to disable the spawn trigger when it reaches at 100 limit. Then enable the spawn trigger when it is 99 or below food limit... Any idea using the Trigger Editor?
Hello Hivers, I am noob in triggers. So, I tried creating a simple spell. I did it, but when two units cast the spell, the spell won't work normaly [Bugs] . . . . . . . . . . . If anyone could fix it I will give him credit when I use this in my future projects . . . . . . . . . . and If you have...
This is a quick insight post about a topic that came out of my review of Paint Bomb v1.00 . My review notes:
And @KILLCIDE is interested in my review in the context of becoming a better programmer. Among my critiques, I consider this the most important point (though possibly not the most...
Hello, Hive.
I'm working on a Risk map and I have two resources - gold and renown.
Now, a leaderboard for gold only is pretty much standard, but I can't really see a way for me to include renown on that same board.
Note: I don't want the leaderboard to display current gold values, I want it...
Hi everyone. so I have this map where you create a village. I'd like the created villagers to go about their lives, but I'm not sure how to make it work.
In my mind what would happen is that you would have a priority list attached to each villager through a hashtable, which would assign orders...
Hi everyone! Thanks in advance for your help!
I have a gate on a fortress, and inside the fortress I have two levers. On one lever I have a trigger that when the lever dies, the gate will open and the lever will resurrect. The other lever closes the gate. This system works just fine, and I can...
When a sorceress casts Invisibility on a unit, it is forced to stop attacking in some special way.
I want to do the same via triggers. Is this possible?
(Ill revise this later) Im looking for some people experinced or versalite with
world edtior to collab,coach,teach me or possibly just finish this project if they want to i got the map semi
terrained out and a general idea of all the zones and their levels and the storyline but i just need...
This project is a D&D Based map, I am trying to look for some people who could help me with triggers and ability making and models that would work well. @Wildfire did the Terrain and it came out looking wonderful, I need someone who I can trust to do my Triggers and custom abilities. If you're...
Im currently working on a map idea, but i have been stuck for hours trying to figure out how to make a unit spawn from a specific building every 20 sec of the game. And how to make the spawning of units change owner if the building is captured by another player.
Pls help me guys.
Whenever a unit has an ability based on Cleave, it uses its Slam animation. I am not skilled in triggers, so I was wondering if anyone could help me make a trigger for three levels of Cleave, identical to its non-trigger counter-part, but does not force the unit to using their Slam animation. I...
Hey all,I am working on a massive project.I need some help.
In campaigns,We have scenes,right?Well,We also have Quests in Campaigns.So I created some quests and also made a "Main Quest Discovered" thingy.It showed up right at the time I was watching the scenes.(While testing.)
So,I tried this...
Hello again, I got good feedback from my last post and now I have changed the unit from a doodad to a locust because apparently you can't change a doodad's animation! So I have four custom units, each named House1, House2, House3, and House4, and I want them each to use a different animation...
Hello there, I am trying to make a spell effect that loops on a unit until the buff is removed from him.
The spell I am using is inner fire and the effect appears on the unit.
Now I am running into a issue with this and the issue is as soon as I cast another spell from any unit on any unit the...
So when a unit is using item. How should i make conditions to call what item, what unit is targeted.
should i change the event to using ability but how do i call the targeted unit and spell on item being used?
i've tried many commands but none of it rly works..
I've seen stuff like this in more advanced spells.
Set MS_NodeNext[MS_Spell_ID] = 0
Set MS_NodeNext[MS_NodePrev[0]] = MS_Spell_ID
Set MS_NodePrev[MS_Spell_ID] = MS_NodePrev[0]
Set MS_NodePrev[0] = MS_Spell_ID
So, I am wondering,
What is a node?
What are its functions?
For what types of...
tl;dr - I have an item with orb effect attachment and aura. When I drop the item the attachment vanishes couple of seconds later than it should, even after the aura stops working. Don't know how to fix it.
Hello there! I'm having a weird issue caused by item aura.
Example is pretty simple...
Hi so I want to use the resurrection stones in my maps. And I have no idea how to turn it on. I tried using triggers but I was able to resurrect my heroes but at the wrong place.
So how to do I do it?
Events: A Unit dies
Conditions: Dying unit is a hero = true
Action: Wait 10 seconds
Revive...
This is the ability that makes Acolytes carry +5 gold. I can easily do this with orcs, humans and wisps, but not with them.
I tried to make a code that did this. I got the first part right:
-Events
-A unit finishes research
-Condition
-(Researched tech-type) Equal to Lord's Call...
How do I make a spinning missile projectile? I want the missile to spin above the caster's head for a few seconds and then fly towards the target. :grin:
Ok folks, I need help. I need to make unit can train other units. I know how to make ability cost resources, but if I do this with ability I will not have normal training time, so please help.
Not important:
I try to make this, but nothing what I try works, then I try to find on internet, but I...
Zombie Defense Custom
This Project is one of my great Life works...
Sadly, due to the lack of knowledge i have with triggering in GUI and JASS i have been unable to figure out what is causing people to get FATAL ERRORS if anyone out there wants to help me finish this artistic creation of mine...
Hello, I am quite new to this site so I am sorry if I posted this in the wrong section. I was wondering if anyone could help me with some trigger work. I have created 4 mini bosses that when defeated I want to spawn a unit at a target location that when defeated as well drops an item that makes...
Hello, so, I am making a map and I need to make it so the buildings, whilst they are being built, to be invulnerable but when they havebeen finished become vulnerable again.
Is there a possibility to do that with triggers if yes could you help me?
Hello,
I have a little problem. I'm trying to use triggers to play sounds durning cinematics but I can't hear any while the cinematic mode is on. Any idea if it can be somehow fixed?
I have a few questions I've never been able to answer for myself all these years of working on Warcraft III maps. I've made workarounds, but I think it's time to answer them once and for all. Sorry if there's already a tutorial on this somewhere on here; I couldn't find one. The questions are...
Whenever i try to replace a gold mine with a haunted gold mine it creates a new gold mine next to it instead. Any workaround? (I need the possibility to replace the Haunted Gold Mine back to the Gold Mine afterwards)
Unit Group - Pick every unit in (Units owned by Player) and do (Actions)...
Hello, Hivers! I need some help with the Triggers of Gate of the Abyss Map (Alliance campaign TFT chapter 5)
Basiclly, This map requires us to Close 4 Dimensional Gates with Illidan. When we reached the Circle of Power, Illidan then will be channeling for around 3 minutes, in this time he Can't...
Hey, so I'm having some issues with Triggers and I'm hopeful you guys can give me a direction to look at the very least.
So what I'm trying to do is make a scenario in which one player is randomly chosen at the start to gain extra units and power and the other players have to work together to...
Hey Guys,
How do you create a Unit Group through a Custom Script/JASS? And also, is it possible to check if a Unit Group is Empty and if so how would both of these things be accomplished through Triggers? Thanks so much!
Cordially,
Adorm
I've just been having a go at converting GUI into vJASS. Since there's a wait delay required I thought it be better using local run of temp variables instead of global ones to prevent the risk of outside trigger passing or bugs that access the same variables. After so many errors, I finally got...
Hello Everyone,
I am working on a 3v3v3 Dungeon RPG and I have been unable to test it because of 6112 ports I am unable to open. Up to this point, I have been testing my map solo with users being replaced by Computer players (1 User + 2 Computers vs 3 Computers vs 3 Computers vs 1 Computer) and...
How do I make it so a trigger message uses a player's name in it.
Example: Greetings (player name), welcome to your new base.
If this is possible, could it be used in cinematics as well?
Thank you in advance! :D
Hi Everyone,
I have been wondering about how to make items negatively affect users; for example, an equip item that increases your attack damage but reduces your maximum Health, or an item that gives spell immunity at the cost of Mana regeneration (Elder Scrolls style). Setting a negative value...
Hey I need a hook like spell similar to Pudge's except I want it to only hook the desired target and not the first unit it encounters, plus a minimum firing range would be nice too. (I know i'm asking much but I got to try :D)
Hello people of hive! I have problems with random wild life spawn.
I need animals to spawn randomly all over the map. I know how to make them spawn, but i also want them to despawn again.
My spawn trigger looks like this, if you're curious:
Spawning animals
Events
Game - The...
hello i am begining the recruitement for my proyect drenodar chronicles, are needed triggerers, the participants will recieve credits, reputation and following, for info please contact my profile
if you know/are terrainers contact me please
As the title implies, what's the difference between a variable without an array and a variable with an array?
Without arrays:
Without Arrays
Events
Conditions
Actions
Set CasterLoc = (Position of Triggering unit)
Set TargetLoc = (Target point of ability being cast)
With arrays...
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