- Joined
- Apr 10, 2019
- Messages
- 1
Im building a capture point system in my map based around different nodes represented by a building with energy, when units move near the point energy drains and when depleted the node turns to that player.
I need help tying to add energy drain to units near the nodes, and the distance for the drain to the node
I should mention im very new to trigger editing and such
I need help tying to add energy drain to units near the nodes, and the distance for the drain to the node
I should mention im very new to trigger editing and such