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Onslaught - Public Beta 3

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Onslaught - Public Beta 3

Summary:
Basically an AoS-style map, inspired by the Onslaught mode in UT2004. Two teams of up to 6 players each fight for control of a network of power nodes. You win by draining your enemies Powercore.

Features:
  • 6 Hero classes, based on a combination of Strength, Intelligence or Agility as primary and secondary attributes. Each class comes with 1 non-levelling class ability to help define their role.
  • 6 Schools to learn new abilities for your hero. Schools require minimum levels of the 3 Hero attributes.
  • Ultimate School to learn one of 15 ultimate abilities based on two regular Schools
  • A network of 9 inter-connected power nodes with mana as their "energy".
  • NPC creeps which spawn behind your Powercore and filter throught the network until they reach an enemy node and detonate, draining mana from it.
  • Player controllable units and associated tech-tree.
  • 3 tiers of items to craft for your hero.
  • Towers which can be built along lanes by your hero. Creeps do not attack the towers, like a TD.

Credits:
Created by me, Moss. With help from Ignitedstar and a few others. Also makes use of Vexorian's Caster System, and some spells, icons, etc. from various people. See the quest menu in-game for more details.

Progress:
This is the last beta before the final release. Mostly bug fixes and cosmetic changes still need to be done. A few new features will be added, like items in the Black Market.
 

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