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Cleave w/o Slam Animation

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Level 3
Joined
Dec 19, 2016
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45
Whenever a unit has an ability based on Cleave, it uses its Slam animation. I am not skilled in triggers, so I was wondering if anyone could help me make a trigger for three levels of Cleave, identical to its non-trigger counter-part, but does not force the unit to using their Slam animation. I would also like to be told how to modify the splash amount and radius.

Thank you in advance :D
 
Level 21
Joined
Dec 4, 2007
Messages
1,478
  • BlademasterHoppingFix
    • Events
      • Unit - A unit Is attacked
    • Conditions
      • (Unit-type of (Attacking unit)) Equal to (==) Blademaster
    • Actions
      • Animation - Queue (Attacking unit)'s attack animation
      • Animation - Play (Attacking unit)'s attack animation
should work
 
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