- Joined
- May 22, 2015
- Messages
- 60
Zombie Defense Custom
This Project is one of my great Life works...
Sadly, due to the lack of knowledge i have with triggering in GUI and JASS i have been unable to figure out what is causing people to get FATAL ERRORS if anyone out there wants to help me finish this artistic creation of mine once and for all, id be greatly appreciated. Heck if you solve it completely I'll even put you in the Loading screen and description.
Now down to business...
The sheer amount of leaking must be astronomical because every game approximately 60-80% of the people in the game will get this FATAL ERROR, myself included at times. So i know that it has to be something to do with the coding i did, but again I have no clue where to start when it comes to fixing the problem.
Those willing to help me get to the root problem in the map will also be able to make changes and give new ideas for things. I'm looking to finish this project within the next month or two once and for all.
Now that all being said, i want to again point out that this is me recruiting you to my little "team". I have never given this map out (Unprotected in full with permission) to anyone before so this is a big step for me to make and requires alot of trust. I will need the name of your steam/skype/discord/teamspeak account to contact you with so that we can talk about what is going on with the map etc. Now you can try the map out on ENT or MMH a recent version should be there to play for yourself, but to get an unprotected copy you will need to contact me below or directly.
One more thing i've been thinking of is that maybe vexorians map optimizer (The tool im using to protect the map) could be causing the fatals, I'm not sure but its just a hunch. If anyone knows if this is the case please let me know.
Anyone willing to assist, please post below, any and all help is deeply appreciated and will not go unnoticed.
Sincerely, Lions_Blood.
p.s. Look at the pictures if you are unsure of the map style. (It is modern survival and team based 8 players total.)
This Project is one of my great Life works...
Sadly, due to the lack of knowledge i have with triggering in GUI and JASS i have been unable to figure out what is causing people to get FATAL ERRORS if anyone out there wants to help me finish this artistic creation of mine once and for all, id be greatly appreciated. Heck if you solve it completely I'll even put you in the Loading screen and description.
Now down to business...
The sheer amount of leaking must be astronomical because every game approximately 60-80% of the people in the game will get this FATAL ERROR, myself included at times. So i know that it has to be something to do with the coding i did, but again I have no clue where to start when it comes to fixing the problem.
Those willing to help me get to the root problem in the map will also be able to make changes and give new ideas for things. I'm looking to finish this project within the next month or two once and for all.
Now that all being said, i want to again point out that this is me recruiting you to my little "team". I have never given this map out (Unprotected in full with permission) to anyone before so this is a big step for me to make and requires alot of trust. I will need the name of your steam/skype/discord/teamspeak account to contact you with so that we can talk about what is going on with the map etc. Now you can try the map out on ENT or MMH a recent version should be there to play for yourself, but to get an unprotected copy you will need to contact me below or directly.
One more thing i've been thinking of is that maybe vexorians map optimizer (The tool im using to protect the map) could be causing the fatals, I'm not sure but its just a hunch. If anyone knows if this is the case please let me know.
Anyone willing to assist, please post below, any and all help is deeply appreciated and will not go unnoticed.
Sincerely, Lions_Blood.
p.s. Look at the pictures if you are unsure of the map style. (It is modern survival and team based 8 players total.)
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