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Spell Animation

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Level 3
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Dec 11, 2012
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43
Hello there, I am trying to make a spell effect that loops on a unit until the buff is removed from him.
The spell I am using is inner fire and the effect appears on the unit.
help.png

Now I am running into a issue with this and the issue is as soon as I cast another spell from any unit on any unit the special effect is no longer created on the units with "Divine Blessing". Nothing happens after I cast a different spell. This is where I am at a loss hopefully someone can give me a hand.

EDIT
After doing some further testing I have discovered that the spell effect only appears on the unit casting the spell and not the unit targeted by the spell. If I cast it on multiple units it keeps creating the special effect on the unit that casted the spell.
 
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Level 15
Joined
Jul 9, 2008
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1,552
The trigger is not MUI meaning when malultiple units use it it will cause problems. Search for a tutorial on dynamic indexting and mui

Triggering unit is the unit that has caused the trigger to fire in this case its the casting unit. Use target of ability being cast

the effect is created on the ground of where the unit is stnading witch creates a point leak

Also Im not 100% sure on what ur trying to archive
 
Level 3
Joined
Dec 11, 2012
Messages
43
Like I said when the ability is cast I want this spell effect to last on that unit until the buff runs out. It's a inner fire spell that last for 3 minutes. So while the unit is buffed by the inner fire spell I want this effect to display on them. Then when the ability is gone from the unit I want the effect to be gone.
 
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