How do I define a special effect played (just one time) while the unit is casting the spell (during the casting time).
I mean special effect, not unit animation.
How to edit "channel" ability to have it?
I tried with triggers to <create a special effect> at the casting unit and at its location. It works only if I don't <destroy last created special effect>. But if I don't destroy it, I get leaks, right? And I don't want them.
I mean special effect, not unit animation.
How to edit "channel" ability to have it?
I tried with triggers to <create a special effect> at the casting unit and at its location. It works only if I don't <destroy last created special effect>. But if I don't destroy it, I get leaks, right? And I don't want them.