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This map is the follow-up of the Doodad Christmas original map. I'm a big fan of the map of The-Spoon. However, I found out that his map was too repetitive and easy to cheat.
That's why I've made this version.
The gameplay is an hide and seek kind of map. You control either a doodad or a seeker. The doodad has to hide in the map. The seeker has to catch the doodad. The terrain is randomized at each turn. Besides, the seeker and the doodads have various spells to reveal or hide themself. Finally, there is a configuration menu at the beginning to customize your game.
3 of the troll's abilities have the same hotkey D. Ping Doodad's is P as Patrol.
Also check the ones for the doodad players.
Even though it has AI, it looks as only the host becomes the troll in singleplayer.
Approved.
(previous comments: Doodad...
Awesome, by the description it sounds like the equivalent of Counter-Strike's mod called prop hunt. Is it inspired by that? Will try it when I get home!
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
3 of the troll's abilities have the same hotkey D. Ping Doodad's is P as Patrol.
Also check the ones for the doodad players.
Even though it has AI, it looks as only the host becomes the troll in singleplayer.
i've been playing this map on classic and reforged it seems after 15 secs or so the props will show healthbars and show them on the minimap is there a way to disable it
Akaka's Prop Hunt simply had all "doodads" (really just units) show life bars. It would be fancy if life bars were only shown to some players, but I don't know that that's possible unless you have custom life bars. Anyways, I would focus on adding some new terrains in since akaka already fleshed out the concept a good 5 years ago.
Aside from that, little settings like Doodad Dispersion and the like are great for adding replayability! So if this was my project, I would focus on adding additional terrains and more settings like that. Good luck!
edit: I've given it a low rating for now because it seems to have been released with nigh-unplayable bugs. And maps have not been approved for much less than this. When you put out a new version I can change the rating =)
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