So, after a playtest:
- Most buildings being able to summon Chimps is kind of too op in my opinion
- I can train infinite heroes
- Items from Shop seem way too strong. Except for the Chimp item, it's so weak. Literally 350 gold for a very weak unit that lasts 30 seconds.
- Hero abilities are quite interesting, good job on that regard.
- The Chimping Cage in my opinion is way too broken. At least players shouldn't be able to have more than one at the same time. And it's so cheap too. At least reduce its max mana by a lot or increase mana cost of abilities by like A LOT.
- Huts being able to train Gatherers is pretty interesting in my opinion, but it doesn't feel right idk
- Banana shouldn't last infinitely of the Orangutan
- "S" button for abilities doesn't work since it's already used for the "Stop" command
Genuinely a cool idea and done for the first time ever in 24 years, at least I think so.
Overall the race felt pretty strong, but I like the drawback of not having air units for example and basically no ranged units either (just enough).