Sasquatch Race

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Ive seen people do Creep races like Bandits. Quillboars. Furbolgs. and even now stuff like Revenants (or just elementals) and Critters.

So since nobody did that before. Heres a race based on Sasquatches. (Also includes Wendigo's and Jungle Stalkers.)
i actually made alot of Icons for this map using Button Manager. i hope anyone who plays this map will enjoy it. if you find any bugs or mistakes. tell me them.

Credits
  • -Grendel
  • Ujimasa Hojo
  • 8512590215848 (yes its a real user)
  • Alok
  • Jab1z
  • Mike
  • Maximal
  • Burning Demon
  • Eagle XI
  • Red XIII
  • Hayate
  • r.ace613
  • Blizzard Entertainment
  • guiling

(sorry for pretty bad description. couldnt find a good template)
Previews
Contents

Sasquatch Race (Map)

Sasquatch Race (Map)

Reviews
raypack
So, after a playtest: Most buildings being able to summon Chimps is kind of too op in my opinion I can train infinite heroes Items from Shop seem way too strong. Except for the Chimp item, it's so weak. Literally 350 gold for a very weak unit that...
deepstrasz
Awaiting Update on author's request based on @raypack's review.
So, after a playtest:

  • Most buildings being able to summon Chimps is kind of too op in my opinion
  • I can train infinite heroes
  • Items from Shop seem way too strong. Except for the Chimp item, it's so weak. Literally 350 gold for a very weak unit that lasts 30 seconds.
  • Hero abilities are quite interesting, good job on that regard.
  • The Chimping Cage in my opinion is way too broken. At least players shouldn't be able to have more than one at the same time. And it's so cheap too. At least reduce its max mana by a lot or increase mana cost of abilities by like A LOT.
  • Huts being able to train Gatherers is pretty interesting in my opinion, but it doesn't feel right idk
  • Banana shouldn't last infinitely of the Orangutan
  • "S" button for abilities doesn't work since it's already used for the "Stop" command

Genuinely a cool idea and done for the first time ever in 24 years, at least I think so.
Overall the race felt pretty strong, but I like the drawback of not having air units for example and basically no ranged units either (just enough).
 
So, after a playtest:

  • Most buildings being able to summon Chimps is kind of too op in my opinion
  • I can train infinite heroes
  • Items from Shop seem way too strong. Except for the Chimp item, it's so weak. Literally 350 gold for a very weak unit that lasts 30 seconds.
  • Hero abilities are quite interesting, good job on that regard.
  • The Chimping Cage in my opinion is way too broken. At least players shouldn't be able to have more than one at the same time. And it's so cheap too. At least reduce its max mana by a lot or increase mana cost of abilities by like A LOT.
  • Huts being able to train Gatherers is pretty interesting in my opinion, but it doesn't feel right idk
  • Banana shouldn't last infinitely of the Orangutan
  • "S" button for abilities doesn't work since it's already used for the "Stop" command

Genuinely a cool idea and done for the first time ever in 24 years, at least I think so.
Overall the race felt pretty strong, but I like the drawback of not having air units for example and basically no ranged units either (just enough).
Okay...

in my playthrough tho. The Chimpling Cage was not really that OP for me. maybe its because i suck at the game or smth idk. Welp i guess in the Next update for this map ill try my best to fix those bugs. So yeah any member pls mark this as a Awaiting Update for now.
 
Awaiting Update on author's request based on @raypack's review.
So, after a playtest:

  • Most buildings being able to summon Chimps is kind of too op in my opinion
  • I can train infinite heroes
  • Items from Shop seem way too strong. Except for the Chimp item, it's so weak. Literally 350 gold for a very weak unit that lasts 30 seconds.
  • Hero abilities are quite interesting, good job on that regard.
  • The Chimping Cage in my opinion is way too broken. At least players shouldn't be able to have more than one at the same time. And it's so cheap too. At least reduce its max mana by a lot or increase mana cost of abilities by like A LOT.
  • Huts being able to train Gatherers is pretty interesting in my opinion, but it doesn't feel right idk
  • Banana shouldn't last infinitely of the Orangutan
  • "S" button for abilities doesn't work since it's already used for the "Stop" command

Genuinely a cool idea and done for the first time ever in 24 years, at least I think so.
Overall the race felt pretty strong, but I like the drawback of not having air units for example and basically no ranged units either (just enough).
Okay a 1.1 Update came out. check it out. im waiting for what approval i will get. (pls dont be Simple it took me like 4-6 days to make this)
 
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