• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

The Grand Review Exchange!

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-Every time you write a review for someone else, you will get one yourself.-

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This thread is for all the people eager to get feedback on their developing or finished projects.


How it works

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1. Find a map in the list below that you think looks interesting.

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2. Send a private message to the author of the map, asking if they want to do a review exchange.

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3. If the author accepts your exchange request, download their map, play it, and submit a review to the author.

Done! Now all you have to do is wait until the author writes you a review on your project.

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If you want to add your project to the list below, reply to this thread with a link to your project and a short description of it.
I'll add you to the list of projects as soon as I can.

Rules and Guidelines
  • You only owe the other person onereview. If it is not playable by some bug or similiar, the author can only blame himself.
    • You are however responsible to tell the author what happened with as much detail as you can.
  • Remember to limit yourself if you are about to review larger projects like entire campaigns or RPGs. Make a deal with the other person about how much you should test it out.
  • If you fail to leave a review within a week on a project after agreeing to do so, you may be banned from this project for some time.
  • You may never open the map you are reviewing in the World Editor, unless the author allows it.
  • Projects should be uploaded to the Map's Section of the Hive or have a well designed and active Map Development Thread.

How to review projects
Here are some useful things to have in mind when you are reviewing.
  • Try to be polite and relaxed.
  • Point out everything that you like.
  • Try not to compare a map with another.
  • Treat others as you would like to be treated yourself!
  • Try to stay objective. Include your own opinions, but don't let them take over.
  • Constructive feedback!

Here are a few ideas on what to include in a review, and how to categorize them.
  • Gameplay - Here you can discuss Balance, Funfactor, Feeling, Originality
  • Aesthetics - Here you can discuss Terrain, Loading Screen, Preview Picture, Description on The Hive, In-game texts, UI
  • Bugs - All bugs that you can find in the game should be listed here.
  • Summary - What you thought in general about the whole bundle, and perhaps the most important things that you think should be changed.

Useful links:​


List of projects

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Realm of Kings by Ballonskipper
In a realm on the edge of existence three powerful kings have waged war with one another for eons, yet still no victor has been found. That ends today. The kings have decided to finish their struggle once and for all with one final battle and have called upon various heroes from other worlds and times to help them. You are one of those mighty heroes and there's only one thing you can do to asure victory for your king: Kick. Some. Ass.
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AoT Dominance by @FeelMyRash
In AoT Dominance you play as one of nine Titans and must capture the others through combat. Each Titan is unique and offers different strengths and weaknesses.
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TSH Heroes and Creeps by @TheSilverhand
Welcome to the Kingdom of Resalia a neighboring Kingdom to Hailven Keep. Darkness has come to take the Kingdom and its up to the heroes to save the day. However, There are certain items that can benefit each side. Attacking DM-Invaders/Neutral Hostile can decrease your reputation and allow you to buy some powerful Infamous items. or you can gain reputation to get great items to benefit the kingdom. This map comes with already preset monsters. there are custom items and custom models being used in the map. the map was hand crafted by myself. Hero abilities will scale with their stats. Each hero has a spell book with "Custom" abilities which mostly scale with stats.
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Sand Storm Arena by @Galyov
A PVP arena with its main goal to capture enemy flags and destroy them, taking control of 4 points in the middle of the map, while carrying the the flags. Includes mostly intelligent AI.
There are 20 heroes to choose from, all having great skills and quite distinctive gameplay. Heroes are able to mix their skills with those of other heroes, which can take the gameplay to unpredictable heights.
There are purchasable minor skills, consumables and multi-tiered armour, which can be improved by attaching gemstones.
As opposed to classic hero arenas, here you can train and upgrade units and build towers. This creates the potential of sparking a large scale battle. In addition 2 neutral naga factions participate in the fight and you can capture them to fight for you.
Teamwork is a must when playing in 2v2, 3v3 or 2v2v2. FFA is also possible with up to 4 players, it could become a hell to destroy a flag with 5 or 6 players without teams, but will surely be a fighting fun.
The map can be played on Classic and Reforged.
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LINE TOWER + BOTS by @Herohatcher
Felito Line Tower War
"buuh, not another Copy and Paste Line Tower map.." you hear them moaning.
But you may be surprised if you risk a peak at it. It's made from scratch,
here are some innovative features to it:

-Independent new set of 48 creeps, 100+ towers and 6 elements
-Big sized (4x4) ultimate element towers
-AI with Bots in three levels of difficulty (build maze, send creeps, tries to kill player via big waves)
-Boss creeps with own mobs (can only be spawned once and upgrade your tier permanently)
-Quick select buttons for Builder, Wisp and Creep Shrine (Hero buttons)
-Trigger based abilities for towers and creeps (Spells, Deathrattles, Summoning etc.)
BtT Survival by @Kam
A dynamic survival game based on the lore and races of the altered melee Beyond the Throne. Pick a single hero, and choose to explore the ravaged lands around your base for resources and experience as you build an army with up to two friends, or become death itself and attack the Survivors.
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King of War by @victorhungria
King of War, or KoW, is a slightly different Hero Arena, as the object of the game is not just to kill, but to help your king win the war of kings.
War of Kings happen every time slot. Until then, you must develop your hero by farming, and preventing your enemies from developing theirs by killing them.
The whole game is designed to have a fast mechanic. Low spell cast cooldowns, low mana cost, and short deactivation abilities, teleports all over the map (except directly to base).
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All New Races by @Luthfandino
Its an Altered Melee Map with 8 new races, new mechanics, custom tech-tree, new custom abilities
It also has an AI for all the new races, and can be adjusted with difficulty.
Legion Invasion of Turtle Rock by @Hive_Parasite
A normal map with a minor twist - a "Legion invasion" themed titleset. No triggered spells (too lazy to make and balance them for now)
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Warcraft IV - Lost Temple by @Homer123
The map is an altered melee map where I added tons of new features, heroes and units, most of which are brand new ideas that don't exist today. Here's the map link
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Battle between universes by @PyramidHeadUA
Global mod on the classic “Crossroads” map with the expansion of the main races and the addition of new ones from different universes. The choice of race is made through the initial town hall. At the moment there are the following races:
Alliance: High Elves (WoW), Space Marines (WH40K)
Horde: CIS(Star Wars), Galactic Empire(Star Wars),Mordor(Lotr)
Undead: Zerg(Starcraft)
RPG Strategy Campaign - The Songs of Altharya by @Lysandrei
The Songs of Altharya is a single-player RPG and strategy campaign currently in development. Created by Lysandrei, this map blends exploration and tactical squad control with deep lore and elaborate cinematics.
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Two Sides by @MistTteR
This is a unique MOBA map where each hero has a teleport that instantly moves them to any allied unit, with a 10-second cooldown. At the start of the game, you choose one of eight available auras from the Knight in the center of the map. As your hero levels up, you earn Tree and Gold: Tree is spent on abilities, most of which can be upgraded infinitely, allowing you to create your own combinations and playstyle.
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The Exanimate by @Fendol
Once upon a time, there was a warrior willing to fight for his people, but despite fighting with all his might, corruption entered his mind and it all ended... or at least... that's what it seems. Hero or Villain? He has been revived by a mysterious force. The ruler has drawn the attention of the Order of Light – the paladins who still fight against the forces that seek to destroy the Alliance.
A great war is approaching. The demons are still strong. Will humans and elves perish, or will they win this war for eternal peace? Is it all in your hands, Hero? Prove your worth in a fight for the strongest. Make decisions, form alliances, and change the course of history. A difficult and lengthy challenge, but fun and full of interesting missions!

⠀⠀
 
Alrighty!

This is my prologue to a campaign I'm trying/wanting to create:
Somewhere Across Nowhere

The map was uploaded as a standalone because of its different gameplay from the other maps I plan to create which will be more Warcraft III oriented.
Basically, you play as Illidan and have to escape dangers (like creatures running after you, timed booby-trapped rooms), traps and solve puzzles to get further and finally reach the end. It also includes cinematic scenes, a brief story and original music. It's pretty much reflex and quick-thinking based. It also has two difficulties.
 
@Wareditor, you are with us in our souls.
Joins us whenever you can! :)

@Apheraz Lucent
Thanks!
I've had this idea for a while, and just now decided to make something out of it.

@PrinceYaser
I wrote this about my on project: "The Warden project contains a series of dungeon-like maps, containing a big amount of puzzles, boss fights and obstacles, which are enchanced further by a custom arrow key movement system."
Write a short summary like taht but about your project instead, and I can add it to the list. :)

@Rheiko, It must be in the maps section or map development forum so we can have a link to it from the list.
 
My Campaign: SHADOWMANCER: DYNAMIC RPG CAMPAIGN v 1.4.2G
This is single hero RPG campaign that may give you a challenge.
Also this campaign contains plot with character development.
One disadvantage you probably found is long loading time.
The campaign is fully finished. left only some balancing in some chapters for Normal Mode. Easy Mode for those who want to play for story.
 
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Okay, here is the description:
Like other campaigns, you play as the main character that here is a Night Elven commander called Thalaaria. It has a custom night elven story about the war between The Burning Legion and the race of the Night Elves. For now, chapter one and prologue is completed. It has good terrain and It is going to has great features in the future missions. I was working on chapter one about 2 weeks. There is still a lot of points to improve. I will never get bored from making it. So, play and Enjoy!
 
I present you "Crusade over Europe" ; Fantasy edition.

Grand Strategy risk type map featuring a unique supply system that may hinder your campaign if you do not plan well.

The Fantasy edition brings you 7 races:
-Human
-Orc
-Undead
-Night Elf
-Naga
-Dwarf
-Blood Elf

Pick your spot and lay the foundation of your new found Kingdom and start expanding in every direction.

For more information about the Fantasy and the Original Crusade over Europe do visit the thread.
 
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@Fruit Forest
Added you to the list!

@PrinceYaser
I just shortened your summary a little, and added a small preview picture. :)
Tell me if you want to alter it!

A campaign about the war between The Burning Legion and the race of the Night Elves. In the campaign, you control a new character called Thalaaria, a Night Elven commander.
There is still a lot of things to improve, but play and Enjoy!
 

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War of Sanctity II

War of Sanctity II (WoS II)

A great AoS/Moba mod for Warcraft 3 that suffered various changes in every update. Same as any other AoS, it is based on the war of two great armies that send creeps to advance towards the enemy principal structure. Each team formed of 5 players that choose one of the current heroes and help their team to fight against the opposite one. I love this project with my very heart and I am continuing to update it forever! WoS II has stopped being updated because with the new patch , I can finally create War of Sanctity 3. Will be out soon. :)
 
@SNIper of DARKness
I'll just restructure your summary a little to fit them with the others. I also added a preview picture. You are welcome to provide a better one! :)

@Alxen345
Added to the list! :)

@PrinceYaser
Added it!


Yes thank you, that's alright though there is a little mistake I made, I said 9 races but there only 7, would you mind correcting that one please.
 
Thanks!
Yeah, I have my bright moments. :D
People with multiplayer maps have to realize that they are asking one person to review it, so they can't expect to recieve a review from someone who played it with lots of others.

You are welcome to join anytime!
 
For maps that have AI won't be a need to be played with people, I guess.
 
Thanks!
Yeah, I have my bright moments. :D
People with multiplayer maps have to realize that they are asking one person to review it, so they can't expect to recieve a review from someone who played it with lots of others.

You are welcome to join anytime!


I don't find that a problem, it could be easily solved in the private conversation.
 
Oh this is a good project!

Revenants of Ruins
Revenants of Ruins

Revenants of Ruins is a combination of MOBA with the twist of Arena and Capturing Flag. Your objective is to kill Relic Revenant at the center of the island (or map) and survive a duration inside the temple (middle area of the map). It is focusing on competitive gameplay using generic Warcraft 3 resources. It is not as easy as you think it is.

Haha @deepstraz must be commenting on me. Was writing it.
 
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Hour of the Scourge
https://www.hiveworkshop.com/threads/hour-of-the-scourge-andorhal.290359/#post-3121748
An altered melee map that will function as the baseline to balance and develop custom races for a campaign that I have in mind if this works out. You can play as the Kirin'tor, Argent Crusade or the Scourge, the map has 3 open slots for AI players for alpha testing purpose, if a multiplayer match can't be arranged. All three factions as completely playable at this point, there will be, however, some missing tooltips here and there.
 
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I'm looking for some feedback and suggestions for improvements on this map:

Prophet's Gambit v1.9.5

Prophet's Gambit is based on the idea of a sandbox styled AoS map with a boss rush arena and item based Hero/skill builds.
The map itself allows you to pick a side or go neutral, and change your hero OR side at will (within limitations).
There's building aspects, co-op with challenging boss fights, and competitive play with 4 different ways to win the game.
Plenty of hidden "legendary" items can be acquired through various means.

Suggested players: 2 to 8
Average play time: 1 - 2 hours
 
Defense of Base v 4.14

First of all, thank you for introducing this to me (@deepstrasz), (@Rufus) for initiating the post, this map is a hero defense game, each player use a hero and fight with waves of armies against an enemy team. The main objective is to take down enemy team's base and defend your team's base.

Features simple item upgrades and many interesting heroes, most of the original heroes remain unchanged.
 
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