B. Player have to TIME the combo for a SUCCESSFUL combo to be dealt
Example:
||||| Player press = fail
||||| Player press = fail
||||| Player press = success -> on to the next combo
|||||| Player doesn't press / time out = fail and reset combo to 0
If he wants it a custom-made spell for now, he can request it
After all, this is request thread
Furthermore, he can ask and get answer directly in this thread, making his understanding quite more easy I'd guess..
Zpider, well, where is YOUR Boss-battle map ? ;D
yes i have@utha
Did you check "Data - Alternate Form Unit" and the "Data - Normal Form Unit" ?
@utha
Hmmm, I'll make a research later about that
@mckill2009
Keep up the good work ~!
@mckill2009
I'd suggest you do it in Timer rather than Waits
Thanks, right now Im workin on 'Volcano' Combo which can cause a great amount of damage when cast in perfect time...I may use loops or timer for this...
@mckill2009
Well, you're gonna use the Wait for 0.03 seconds ?
I don't know if it bugs...
Just waiting for a complain haha
its 99% wont bug since Im gonna be indexing the casters...
UPDATE: Hotline has been removed due to millzy is currently working on full spell pack
since i can't get it to transform back would i have too make a trigger to make it transform?
yea i can't get the bear transformation to work on an item