Changelogs for version 1.14 or lower will not be shown.
[
V.1.15]
- Map Expansion available with new bosses to beat.
- All standard race units gain enormous stats after 5555 seconds.
- Tier 4 Castle and Altars has more HP, HP regen and armor and abilities.
- NPC Shop sells new items.
- FInal Boss will appear longer (after 83 minutes of the game).
- Boss Creep [Blue Emperor] are now stronger.
- Fix some item and ability descriptions.
- Add new icon for some of custom Hero abilities.
- All Barrels are more harder to break (500 HP).
- Add new models for some of custom Building, Creep and Heroes.
- Creep Renaming; Frost Golem = Crystal Golem, Super Cosmic Golem = Cosmic Invader, Lost Bandit = Lost Wanderer, Anthonias = Heaven's Guide, True Eye of Chaos = Mini Blackhole
- All ability from items Unholy Retribution and Holy Smite can be casted to yourself (Hero).
- Buffed powerful random Boss = Chaos Incarnate, Witch of Brutality, Abyysal Deep, and Heaven's Guide.
- Human Hero; Paladin has shorter Divine Shield duration but has more powerful ultimates (balancing).
- Nerf duration of Bash and Roots! ability [Mountain King] and (Windsage Hero)
- Cloud (Human) and Freezing Breath (Undead) ability has shorter duration.
- Replacing and fix some of abilities of these heroes; [Astral Beast] [Avenging Paladin] [Emerald Golem] [Crystal Lord]
- Revamped item; [Crown of King X] [Bloodfiend's Last Legacy] [Rune of Pain] [Agni's Fury] and all [Mining Pickaxe] related items
- Flying Shop has more HP and add a new structure that sells Rune of Pain and can revive Heroes.
- Removing visuals from auras that affect units. (Blue Glow)
- Removing Unnecessary Trigger (NPC interaction and Tree Destroyer)
- Nerf ability cooldown; [Godshock] and [Buffs Overburst]
- Buff ability range; [Horse Stomp] and [Spillblades]
- Revamped Towers; [Enhanced Druid-Ward] and [Neon Tower]
[
V.1.16]
Add on;
-Each race can summon a Sacred Beast, an ultimate unit, can be summoned with tier 4 bases
-Human Knight, Human Rifleman, Orc Grunt, Elf Archer, Elf Hippogryph Rider, Undead Shade, Undead Skeletal Mage and Undead Destroyer has a new ability
-Add new unit you can purchase at goblin laboratory
-A.I. players can purchase most of unit from goblin laboratory
-Two new charged items [Adorable Seal Plushie] and [Suspicious Pouch]
-New wandering NPC [Snow-Man]
-Slightly add winter themed props
-New Item Recipe "Mini Bloodbeast" [Mask of Death+Beast Token+Hearth Stabber]
-New Item Recipe "Dual Stabbers" [Killer Blades+Hearth Stabber+Claws of Attack +12]
Changes;
-Increases max mana and mana regeneration of Elite Assault Mercenary
-More unit will gain perk bonus from [Brawl Master] perk
-Improves Clockwerk Repairer's max mana and healing capabilities
-Pitlord Ultimate spawns Fel Beasts instaed of Fel Stalkers
-Change some of Hero variant names
-Change some of the items at [Goblin Merchant] and [Bandit Camp]
-Change the rarity of item [Second Nerubian Crown] making it easier to obtain
-Increases mana cost of items with the [Charm] ability
-Adjust the abilities of [Beast Master] [Dark Ranger] [Pandaren Brewmaster]
Bug fixes;
-Fix Hotkey of Godly Spells from Special Item [Pale Knowledge]
-Fix Crystal Lord, Flash Revenant, and Diabolist unit model (aura bug)
-Fix Town Portal items bug
-Fix Some of Hero Skill's icon and description
-Fix critter and Hex, now there are more critters
-Fix Purgatorer's [Demiurge] ability, adjust it's buff effects and speed bonuses
-Fix [Tentacle Spawn] Ability of Chaos Incarnate, including from the Special Item [Sword of Crawling Chaos]
Revamp;
-Revamped Starter Gameplay;
All player will receive 1 new zappelin type
instead of Solar Express or Night Scavanger. At the start of the game, all units will be paused for 28 seconds to reduces lags, adds a new animation effect for starter units
-Revamp some of ability of following hero;
[Super Trooper][Hermit][Spirit Ranger][Abbysal Queen][Nerubian Goldweaver]
[Grand Magician Girl][Northern Warlord][Incinerator][Mighty Titan]
-Revamp the ability of [Centaur War Helm] [Void Gem] item