WoW basic is free now (you can play the orignal WoW for free but with a progress cap). Blizzard already gave permission to use a lot of their WoW icons in WC3 (why a lot of WoW icons are approved in the icon section). Blizzard has also supported WC3 maps which used WoW ports in the past so I doubt they have any problem with this.
WoW and WC3 are both owned by blizzard. The legal reprocusions for them of using one resource in a different game are non existant (as they would hardly prosicute themselves). It seems they have adopted the approach of "do not care" when it comes to WoW resources in both WC3 and SC2. Although technically not perfectly legal, it still is permited as they have nothing to lose enforcing such regulations.
As far as enforcing a no WoW port rule goes, it would be impossible at this stage to completly impliment as so many resources on this site use them. From various models having them as a base to hosted projects using dozens of them.
Ofcourse if you ported something like a model from a Warhammer series game into WC3 or SC2 that is cmpletly different. In that case Blizzard would be legally liable for copyright infringment (especially in SC2) so the resource would have to be removed here.
I've heard different stories. Blizzard has always been pretty tight when it comes down to their games. Third-party tools are mostly forbidden because of that, and I know for sure that models (and other resources)
were not allowed to be publicly used.
Last time we talked about that rule, all mods agreed on that (thus the rule got changed).
Blizzard used to be very strict about these kind of rules some time ago (some private servers had to be removed due to legal issues concerning Blizz property), though it is true that I haven't seen such activity recently.
WoW is free up to level 20, that's correct. I thought it was more a way to lure players, not an attitude of 'we don't care anymore'. Being free doesn't mean you can freely use their resources.
Until I actually have proof that Blizzard changed their attitude towards this, then I will interpret the Terms of Use of WoW to state that their resources belong to them and may not be used by others
Terms of Use said:
All rights and title in and to the Service (including without limitation any [...] objects, characters, [...] artwork, animations, sounds, musical compositions, audio-visual effects, [...]) are owned by Blizzard or its licensors
Or there were cases when Blizzard brought an action on someone who uses their resources?
No, it would be an impossible job for Blizzard to check all wc3 maps for ripped models.
This rule kills a lot of good maps.
I sincerely hope you're joking. Importing resources doesn't do anything. In fact: I support maps that don't use an excessive amount of imports.
It doesn't kill ANY good map! None at all!
It's vital that you understand that. Otherwise you become resource-based, instead of quality-based - huge difference ("look! I can import cool models! pls like my map!" versus "I actually know how to make a good map").
Yes: imported resources are meant to