- Joined
- Jun 17, 2007
- Messages
- 3,837
@Kyrbi0 The 'dark paladin' archetype fits surprisingly well, if you think about it.
I'm an extremely angry person by nature, yes, but I'm not prone to unnecessary bouts of rage. I have a surprisingly good handle on it. However, I often do things motivated by my anger. An example of such a thing would be exercising, because you hate how you look, and hate seeing yourself in the mirror.
So what is one big, iconic thing about Direfury? Something he does that is motivated by anger? Something that is by no means a secret. My antitheism. My personal belief system. My hatred for the idea of gods and religion. Something we have discussed, and at length, I'm sure. Something more than a few people around here know about.
Sure, if you go by actual events in my past, a depiction of me as a berserker would be perfect. But the interview covered quite a few things, and drew from those. Go look at the artwork on the previous page. The anger in the eyes, the intense aesthetic.
Simply put, a berserker would fit a depiction of me from a first glance. There are other things that are central to me as a character that I feel were picked up on rather well, through the interview, and friendship with @Stefan.K, who most likely picked up on these things over time.
I'm an extremely angry person by nature, yes, but I'm not prone to unnecessary bouts of rage. I have a surprisingly good handle on it. However, I often do things motivated by my anger. An example of such a thing would be exercising, because you hate how you look, and hate seeing yourself in the mirror.
So what is one big, iconic thing about Direfury? Something he does that is motivated by anger? Something that is by no means a secret. My antitheism. My personal belief system. My hatred for the idea of gods and religion. Something we have discussed, and at length, I'm sure. Something more than a few people around here know about.
Sure, if you go by actual events in my past, a depiction of me as a berserker would be perfect. But the interview covered quite a few things, and drew from those. Go look at the artwork on the previous page. The anger in the eyes, the intense aesthetic.
The artwork tends to capture everything covered in the interview quite well, in rather symbolic ways.
For one, as I said, I much prefer being Direfury, over being me. I prefer the mask, as it feels more like me, than I do. Thus, the original artwork included a featureless mask, and an, admittedly slightly exaggerated version of my hair at its longest and thickest. Something I prefer.
-
Beyond that, I've had my fair share of strange encounters. The tattoos are something I intend to get, as a physical reminder of what was covered in the interview.
-
The book serves as an ideal representation of my Creed, with the chain serving as a visual representation of my connection to it.
-
The two skulls on the weapon directly reference an extremely disturbing dream of mine. One that I had during a period of my life focused on change, and self improvement.
-
Those are all things I can glean from simply looking at the artwork. How those specific points were implemented. They're largely spot on. Including the aforementioned intensity... I mean, come on, Kyrb. You've probably SEEN it piss me off when some droopy-eyed, drawling little homunculus tells me to chill out, or worse, calm down.
For one, as I said, I much prefer being Direfury, over being me. I prefer the mask, as it feels more like me, than I do. Thus, the original artwork included a featureless mask, and an, admittedly slightly exaggerated version of my hair at its longest and thickest. Something I prefer.
-
Beyond that, I've had my fair share of strange encounters. The tattoos are something I intend to get, as a physical reminder of what was covered in the interview.
-
The book serves as an ideal representation of my Creed, with the chain serving as a visual representation of my connection to it.
-
The two skulls on the weapon directly reference an extremely disturbing dream of mine. One that I had during a period of my life focused on change, and self improvement.
-
Those are all things I can glean from simply looking at the artwork. How those specific points were implemented. They're largely spot on. Including the aforementioned intensity... I mean, come on, Kyrb. You've probably SEEN it piss me off when some droopy-eyed, drawling little homunculus tells me to chill out, or worse, calm down.
Simply put, a berserker would fit a depiction of me from a first glance. There are other things that are central to me as a character that I feel were picked up on rather well, through the interview, and friendship with @Stefan.K, who most likely picked up on these things over time.