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Barren Oasis

Among mapmakers, it has been a challenge to create a modern Echo Isles--chiefly, a mirrored symmetry map. There have been unpopular attempts, such as Rune Maul.

My personal opinion is that Tidehunters is already a successful neo Echo Isles...

But anyway, that was the "challenge" for me, in this map. I imagined Echo Isles receiving an "update" by extending the map downwards. That is, after the first natural expansion, the map continues with a further expansion.

I also have wanted to incorporate destructible rocks, and in this map I use them to delay natural access. The natural is in closer proximity than typical, an idea I have also been liking.

Other notes:

-I like strong consumables (L3/L4) being dropped by a higher level creep, a la Turtle Rock. I dislike how easily sniped they are on most modern maps, but I still like them being in the middle of the map to be fought over.

-I like expansions being easier to take.

I think that's enough discussion. Hope you enjoy.

Ciao bene, grazie!
Contents

Barren Oasis (Map)

Reviews
deepstrasz
Please don't put a screenshot as the map thread preview image. Let it be the map's minimap. Add the screenshots separately in the thread description. Quite a straight line from one base to another. Easy to send workers and reinforcements for tower...

deepstrasz

Map Reviewer
Level 76
Joined
Jun 4, 2009
Messages
20,464
Please don't put a screenshot as the map thread preview image. Let it be the map's minimap. Add the screenshots separately in the thread description.

  1. Quite a straight line from one base to another. Easy to send workers and reinforcements for tower rush and direct attack.
  2. Nice touch with the one side protected Way Gate. However for heroes and especially those like the Blademaster (Wind Walk/Mirror Image) and Warden (Blink) going through the creep camp isn't much of a problem. For troops though it's a tad different story.
  3. The map isn't quite symmetrical. Not sure if it affects balance in any way though.
  4. Green camps on nearby goldmines is a bad idea because they can easily be occupied and faster by Militia and Ancient of War tactics.

Approved.


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