To be honest, before talking about gameplay, this map has several technicals issues which need to ba addressed:
-Item levels are not specified.
-Dragons only have a 50% chance to drop a gold coin.
-Forests have holes between them. The player in the bottom right can send small units like footmen trough the trees o heal at the fountain during the night, the player in the top left cant.
-Bugged ramp between the southern merc camp and the undead orc creepspot.
-Pure air creepcamps are questionable as orcs and undeads cannot kill them before the midgame usually.
-Creeps at expansions should always be on normal aggro range (i.e. not blue).
Regarding gameplay:
-Fastexpansion is impossible.
-Probably not enough lumber near main bases.
-No critters and many creepcamps do not leave corpses behind.
-Non-sleeping creeps at shops are normally avoided, as these benefit the blademaster more than other heroes.
-No trees near many creepcamps are a nerf to the kotg.
So please fix at least the majority of the technical issues, and possibly also consider the gameplay. I suspect there is more questionable stuff, but for now that's enough. I'll have another look if there is a new version. Until then, map set to Awaiting Update.