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ability

  1. Xzere

    Explode Skeletons Ability

    Hello guys how do i make this trigger only damage the enemy and not my allies? Thanks in advance! :) Skeleton Explosion Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Explode Skeletons Actions Unit Group -...
  2. matin45

    [Spell] Arcane Wave Ability

    I want an healing wave style ability that jumps from an unit to another and heals ally units(or give regention, not sure) and damages enemy units. How can I create this?
  3. Xzere

    [Solved] Health Regeneration based on missing health

    Hello! Is there a way to make an ability for a unit that increases its health regeneration based on each 1% of its missing life? Thanks in advance.
  4. lolreported

    [General] Abilities ignore multiple Techtree - Requirements

    I'm not sure if this has always been the case, or just a bug with the recent patch. If you set multiple Techtree - Requirements for an ability, the ability ignores all requirements, except the first requirement in the list. Check dependencies is set to true. See attached map below for...
  5. Blikunman

    Bug using abilities based on same pattern

    Hey, I need a Unit to have various abilities (Y),(X) that are based on "inmolate", but they dont work properly, I gave that unit ability "X" and "Y" ... but ingame happens this: when pressed 1st time "Y" it activates "X" instead ... when pressed 2nd time "Y" it deactivates "X" ... when pressed...
  6. Blikunman

    Help creating an "Ability is active" Condition.

    Hey folks, I'm trying hard to make a condition/trigger for detecting if ability defense (same as human footman) is active. I just cant make it work, my goal is to give a building the ability "defense" and if "defense" is active then do (loop of event), when is desactivated then (stop loop). any...
  7. Eikonium

    Multiple Toggle Abilities in Spellbook

    Hi guys, I have created multiple custom toggle abilities (with turn on/off) that are based on the ability Manashield (I chose Manashield as a basis, because the ability should not interrupt the units current order). I want to use them on the same unit within a spellbook, but get two problems...
  8. Teitan

    I need a spellpack for a project!

    Hello, i am working on a mini-campaign starring Tryndamere, who is a character from the moba League of Legends, i already got an awesome custom model created by HerrDave (THANK YOU!!1): And now i need to make his abilities: EDIT: I've had unexpected success creating the spells myself, but i...
  9. Anglo Warior

    [Solved] Trying to get an ability to apply buff to a Building

    So I'm trying to get an ability to apply a buff to ability. The ability doesn't do anything, I need it for the buff for triggering reasons. I can't seem to tick the right boxes to get the bloody thing to work. Is there a set of boxes that does what I need or will I have to apply the buff via...
  10. BrothForMyPeople

    Unstable Concoction not resulting in death. Possible?

    Is it possible to edit this ability in the way it doesn't end up with your unit's death? I mean, it just approaches the enemy, deals bonus damage and that's all.
  11. Meatsausage

    tower with healspray ability? tower with friendlyfire?

    Hello there. I stumbled over this Forum and wondered if someone could give me advice so Ill get right into it! I hope this is the right place for this kind of question, if not i apologize. how can friendly towers be told to attack (friendly)team units? and how can i assign "healspray", so it...
  12. Lord_Earthfire

    [Trigger] Manipulating Ability hotkeys

    Hello there, currently i run into the problem that foreign keyboards have a hard time working with the qwer-hotkey setup i'm currently using in my map. Whats even worse is that in different languages, the hotkeys for the common orders of "move" "attack" and so on overlap with qwer. Now, i have...
  13. Detherior

    [Spell] Item Ability Icon Bug

    So I'm trying to make a Lightning Orb ability into a Hero ability but I'm having a problem. Firstly I believe it's a known bug that item abilities, when changed to normal or Hero abilities are bugged, their icon not displaying properly. So to try and work around this I used a trigger to add the...
  14. Ricola3D

    [System][vJASS] List World Editor Object IDs

    Looking for - Your advices to optimize/clean it, and optionally your code-reviews. - Your ideas of other libraries that can use this one to provide usefull features ! - Your toughts about this library :) Content Here is a project of mine of library that lists World Editor Object IDs. World...
  15. Ricola3D

    Patch 1.31 : how to convert "ability" type to its raw code ?

    Hello, Patch 1.31 gives new natives that return "ability" type. For ex: native BlzGetItemAbilityByIndex takes item whichItem, integer index returns ability However, most of old natives only use integer type (for ability id/raw code) instead. Is there a way to convert get the raw code from a...
  16. BradPittlord

    [Solved] Charge Gold and Lumber, techtree requirement

    Trying to have the ability "charge gold and lumber" to have an upgrade requirement but it's not working. Basically what I'm doing is a unit stores "flux" when it attacks, and I want him to be able upgrade into another unit which costs "50 flux" so I gave him the "charge gold and lumber"...
  17. matin45

    [Spell] Focused Fire Ability

    When you using a gatling, it's slow in the beginning but with every shoot, it bocomes faster until it reaches its maximum. How to create this ability?
  18. deepstrasz

    StarCraft Systems (GUI) - need MUI help!

    Hey, I'm trying to convert my (solo) working triggered "spell" to work on multiple units at once using this: Visualize: Dynamic Indexing What am I doing wrong? I assume it might be probably related to the last triggers where I am supposed to switch variables. I'm using 4 loops each with its own...
  19. El Saif

    Trigger how to check if unit has any ability

    Usually, to see if a unit has a spesific ability or not, we're using trigger like 'Level of Thunder Clap greater than or equal to 0'. Here, i wonder how to check does a unit have ANY ability or not. I believe it has something to do with ability id. In my mind, we'll do something like check the...
  20. Cryze666

    adding abilities to items by trigger

    with the latest patches we got a lot of new functions to use, one of them is "Item - For Item: X, Add Ability: Y" yet when try this the item stays empty - i'm only adding item abilities, the item has no abilities on default, yet when i add the +1 strength item ability and pick up the item i get...
  21. Yui Moe

    [Tooltip] How to format texts in a tooltip

    Hello everyone, I wonder for those tooltips in game (like ability description, shop unit/item description), how could we format the text? So far, I only know we can use |n to start a newline. I would like to how to: (1) Indentation (tried |t or \t, neither works :() (2) Alignment...
  22. El Saif

    [Spell] Harvest ability bug

    So, i planned to make the harvest ability to be able to use if only there is a specific unit exist. I tried to set the Techtree Requirements to the required unit. Yes it works that the ability is disabled until the specific unit exist BUT it is still clickable. It's very annoying. Any thoughts?
  23. Ricola3D

    [Spell] Critical strike: what does "WESTRING_AEVAL_OCR6" field?

    Hello, In my editor I see a boolean field named "WESTRING_AEVAL_OCR6" for the ability "Critical Strike" [AOcr], just between the "Never miss" and "Buff" fields. Somebody can tell me what it does please ? I googled it but no results...
  24. Ricola3D

    [Crash] Editor v1.31 : after save&reload, most custom abilities names changed to "unknown"

    Hello, I've a map I made prior to the latest Blizzard update. Since after this update, I couldn't start the map editor ("war3.mpq not found" error showed up), I reinstalled my game from scratch. Since the update, when I save my map, most custom abilities loose their name, it becomes "unknown"...
  25. Cebi

    [Spell] Devour-like spell for flying creatures.

    Hello, so I am building a Burning Legion race and trying to make it close to lore as possible whilst being Warcraft 3 in feel and Balance (well balance within reason lmao). One creature I am making as a flying crowd control unit is the Jailer. I plan to make an ability that allows it to...
  26. hardcure

    Casting ability but facing wrong...

    I made a ground-target ability(Shockwave,Envision) and make a trigger with it.... Everytime i cast it, a bullet will come out and shoot. But the problem is when casting behind my unit-facing , the attack animation is already performed while the rotating(angle,direction) process is still...
  27. hardcure

    Ability And Rotation...

    I made a ground-target ability, now the problem is that my unit start the attack animation before it faces to the target point of ability being cast....
  28. Kurnelia'zooz

    Dummy missile problem

    Here is my trigger Hollow Cannon Damage Events Time - Every 0.10 seconds of game time Conditions Actions Set temp_group[0] = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Hollow Cannon Missle)) Unit Group - Pick every unit in...
  29. BlackDimension54

    Arbiter invincibility ability

    Can someone help me? I want to know how to make the ability of arbiter in star craft Its when you are nearby to your :cry:allies or units they are cloaking/invincible Help me........
  30. loktar

    [Solved] BlzUnitHideAbility sometimes not working

    There's something weird (not) happening. BlzUnitHideAbility and BlzUnitDisableAbility are not working in certain cases. The calls to SetupCtrls in the initializer work as expected. When ButtonControlCndAcn is triggered (SPELL_CAST event) to "OPEN", CTRL_SFX and CTRL_CAM are not hidden as they...
  31. MrSocky

    [Spell] Making Forked Lightning a healing spell

    Greetings Some time ago, I began working on my first big project and usually I find the necessary tutorials or work around the encountered issues myself, yet I feel lost regarding this one. Some tutorials displayed options which seemed to be impossible since the editor doesn't offer the desired...
  32. Celso Luis

    Need help with a spell!!!

    I don't know if this topic are in the right place, but i really need a help with this spell that i'm trying to create. I want to combine "Web" (activated undead ability) with slow poison, the idea are that every unit affected by Web loses hit point over time. This will be an Hero ability of a...
  33. Arodon.

    How to change unit range (from melee to ranged)

    Hi there, (you can skip this part,it only says how i got that idea to make it) I saw some of the people having problems with making unit from melee to range. Lot of "advices" was to do it by orb,but that is stupid and it doesnt work for ground units. Another advice...
  34. SoooK

    [Solved] Increase ability level with tech upgrade

    I want to increase the level of an ability by setting the current rersearch level of a corresponding tech, which increases the ability level. My goal is to increase the strength of the paladin in the test map. I'm using the item ability for that, but I can't get it to work. Does anyone see my...
  35. Subwoofy

    [Spell] My spell doesn't go on cooldown

    Hey there, I've been trying to create a simple single-target damage spell with Channel and triggers to get a feel for how it works. However, for some inexplicable reason whenever I cast my spell in-game it just refuses to go on cooldown. I've tried basing my spell off of another random spell (I...
  36. Ofel

    GetAbilityMaxLevels

    I used this on my spell to set variables related with ability levels, so I want to share with you cuz I'm still unsure too about things like: is it okay to use this (create a unit) on map initialization? What's the best unit type to use? And is this effective? function GetAbilityMaxLevels takes...
  37. SoooK

    [Solved] Morphing a unit removes spell book abilities.

    How do I prevent this? I found this: The mysteries of the Spellbook Can someone explain to me, how to make abilities permanent?
  38. Twizz

    [Spell] How do i add stun effect on chain abilities with trigger?

    I can't add stun effects on chain ablilities (Forked Lightning, Healing Wave etc.). Can someone help me? I'm new.
  39. SoooK

    Random ability positions in a spell book

    First time I want to use a spell book. I want the abilities in it to be in specific positions of the UI. I edited their x;y coordinates accordingly, but each time I load the map, all abilities are randomly placed somewhere at x;0! Is there a way to fix this?
  40. InSaNe_97

    Passive ability when "Mana Shield" is deactivated.

    Greetings! I want to make "Mana Shield" that when is deactivated unit (that has this ability) have some passive ability. Not about the title: In my case I want that passive ability be to hurl an rock on random target every 0 to 16 seconds in 900 range, that hit the target, deal damage, stun and...
  41. Uncle

    Unit - Disable Ability not working correctly

    I am trying to disable the Berserk ability and then re-enable it for a specific unit. Disabling it works, however, re-enabling it does not. Check the picture below #6 to see an example. The first loop (disabling it) works, but the second one (re-enabling) doesn't work. I've tested it, and both...
  42. Hazop

    Vehicle Capture Ability

    I cant seem to figure out how to make a trigger that when a Worker uses the ability "Capture" on a Neutral owned tank, The tank would then become the players and the worker "disappears". How do I do this?
  43. BrazilEmperor

    Ability Icon Suggestions

    I need some icons for my caster's abilities. the Thematic is Scarlet Crusade. im using than in my Custom Melee Map about Scarlet Crusade and Forsaken. He is a normal unit, named Scarlet Inquisitor, a offensive spellcaster. Abilities: Smite - based on Holy Light. do not can be used on allies...
  44. El Saif

    [General] Correct ways to use new natives

    So, i've been confused about how to use some of new natives we got. Especially those Ability Mana and Cooldown parts. I tried using them on trigger like when the unit starts the effect on an ability, periodic timer, etc. But it seems doesn't really work at all. Anybody knows why? Or i missing...
  45. Shunpomaster

    Remove Ability Art Effect

    I have made many abilities and changed a lot of them to look different, but when I make abilities like Life Drain, and Shadow Strike, the animation cannot be changed. For example Shadow Strike, I removed everything but the slow, because I want it to slow with poison like animation, but it still...
  46. Hazop

    Ability Debuffs

    Can abilities use negative integers? For example, can ability do -30% attack speed debuff?
  47. JustTom

    Charm Ability Cannot Target Transports or Bunkers

    I have turned Charm into an item ability and made it so it 'claims' neutral buildings; however, I cannot use it on orc burrows since it is considered a 'Transport / Bunker.' How do I get around this?
  48. DaneTheBeast

    Catch an ability level up

    Is there a way to know when a hero has leveled up an ability? (NOT when he first learns it) If not, what are the best workarounds?
  49. Tasyen

    CheckOut Units

    This is an idea I recently had, it allows to show/Access the ability Card of units one selects without shared control nor ownership. 1. By giving Units a clone of 'Ane2' ("select unit" unit seller have that skill without range) any player can see and use the abilities also move and use the...
  50. dfxiispro

    [Spell] Diminishing Cleave

    Hello there, I am a learning user of WE and in need of help. I am attempting to create a cleave/splash passive with a diminishing AOE. For example this is the character stat sheet from my design: As far as I know there is no Hero Spell or Item that does this that can be turned as a...
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