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adding abilities to items by trigger

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Level 9
Joined
May 31, 2010
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366
with the latest patches we got a lot of new functions to use, one of them is
"Item - For Item: X, Add Ability: Y"
yet when try this the item stays empty - i'm only adding item abilities, the item has no abilities on default, yet when i add the +1 strength item ability and pick up the item i get no + strength

anyone knows how to get it working or is this function simply broken atm?


EDIT: after some testing with fellow mappers we found out that if you give the abilities to units directly and change the abilities field values (to +1 armor on lvl 1) you need to change the abilities level to 2 and back to 1 to make the ability "refresh", without no changes to the stats of the hero would be applied
yet that doesnt work on attribute bonuses based on item abilities, hero ability "all attributes" does work when "refreshed"

we assume the same things to happen on items, the issue is that you cannot change an item abilities level

anyone know a solution maybe?
 
Last edited:
Level 8
Joined
May 21, 2019
Messages
435
with the latest patches we got a lot of new functions to use, one of them is
"Item - For Item: X, Add Ability: Y"
yet when try this the item stays empty - i'm only adding item abilities, the item has no abilities on default, yet when i add the +1 strength item ability and pick up the item i get no + strength

anyone knows how to get it working or is this function simply broken atm?


EDIT: after some testing with fellow mappers we found out that if you give the abilities to units directly and change the abilities field values (to +1 armor on lvl 1) you need to change the abilities level to 2 and back to 1 to make the ability "refresh", without no changes to the stats of the hero would be applied
yet that doesnt work on attribute bonuses based on item abilities, hero ability "all attributes" does work when "refreshed"

we assume the same things to happen on items, the issue is that you cannot change an item abilities level

anyone know a solution maybe?

I found that some spells are zero indexed. For example, adjust the damage on a spell at level 1, had to be done by adjusting the damage at level 0, because that's actually level 1... confusing stuff...

Did you account for this?
 
with the latest patches we got a lot of new functions to use, one of them is
"Item - For Item: X, Add Ability: Y"
yet when try this the item stays empty - i'm only adding item abilities, the item has no abilities on default, yet when i add the +1 strength item ability and pick up the item i get no + strength

anyone knows how to get it working or is this function simply broken atm?
The item has to be carried when you use that action/native.
 
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