- Joined
- Apr 18, 2011
- Messages
- 1,844
When they are finished.
How much work does this map really need? It looks finished with all the models and soo on.
when can we expect this map to be ready for download and playable for everyone?
@xRiotZx: I'd say that frankly, you have a history of acting like an arrogant assface. I haven't seen any of that for quite some time though and i appreciate the kind of constructive activity you ahve been showing lately, and that is what i was reffering to.
Back On-Topic: Have you made a model for the V-2 Rocket yet? Is it coming soon?![]()
Listen ass-face, V-2 is way overpowered. If Germany gets the V-2, than the US should get access to nukes.![]()
Well that's just historically inaccurate. Assface.
How is it historically inaccurate if all countries have nukes? most of the Major powers had a nuclear project at some point, Germans more secretive cause Hitler regarded it as a Jewish Science, but they succeeded in creating a dirty bomb I believe.
Also will you be adding some other secret research? like the Japanese bio-warfare research and etc.
Also if you need extra testers id be happy to help ^.^
Yeah well, i am pretty sure the germans were researching nukes, even though they got their ass kicked before they could ever put it into serious action.
@VTZ: Yeah, the rear turret is a really cool idea
Kinda cool how they can fly with half their wing blown off though, LOL!
As of all the balance questions: i wanted to keep a kind of melee-aspect of this game where players fight on somewhat equal terms - surely, the factions have different focuses which dictate how you play them, but it feels kinda lame that some players would be robbed of several critical gameplay elements to obey historical accuracy.
Think of it as this; as i have explained the nuke research system so far, it is based on diverting economy and factories to the development rendering you somewhat weakened in the process. It is natural that the US would be among the first to achieve this, since they have a lot of cities and factories naturally secured and well-defended on their continent, aswell as possible conquerings they might have had during the game. If some other country has reached the role of a leading super power at this point, they will surely have the kind of economic strength required to research nukes before them - just as Germany might have been if they had not been on the retreat by then.
Yeah well, i am pretty sure the germans were researching nukes, even though they got their ass kicked before they could ever put it into serious action.
@VTZ: Yeah, the rear turret is a really cool idea
Kinda cool how they can fly with half their wing blown off though, LOL!
As of all the balance questions: i wanted to keep a kind of melee-aspect of this game where players fight on somewhat equal terms - surely, the factions have different focuses which dictate how you play them, but it feels kinda lame that some players would be robbed of several critical gameplay elements to obey historical accuracy.
Think of it as this; as i have explained the nuke research system so far, it is based on diverting economy and factories to the development rendering you somewhat weakened in the process. It is natural that the US would be among the first to achieve this, since they have a lot of cities and factories naturally secured and well-defended on their continent, aswell as possible conquerings they might have had during the game. If some other country has reached the role of a leading super power at this point, they will surely have the kind of economic strength required to research nukes before them - just as Germany might have been if they had not been on the retreat by then.
and he was a plot device for the popular red alert series!also according to wiki didn't the germens have a jet bomber?and v2 rockets!
The first and only country with a nuclear weapon during World War II was the United States of America
Yes thats true but im just saying the other countries did have the research, USA just beat them cause the Axis powers were needing all resources to try and hold their boarders (among other things) and the rest of Allies I assume were either to banged up to do much about their research or just left it to the Americans.
And alot of Modern day tech comes from the Nazis... imagine what we could have found if they didnt destroy some/most of it... going off-topic but still interesting to think about![]()
Albert Einstein is not a good example at all. Basically because he is not directly connected to the creation of the nuclear bomb, but also because he did not cooperate with Nazi Germany during the Second World War, but left Germany when Hitler got the power in 1933 and did not come back to Germany in that whole time of Nationalsocialism.
On the contrary, Albert Einstein warned the US Government, that the Germans could look to create a nuclear weapon.
He himself was a clear supporter of not using nuclear weapons.
Regarding the gameplay use of a nuclear weapon, I doubt that it does make a lot of sense when representing it realistic. Because it just cannot work out in a strategy map. Because of that, I personally would just do it without the nuclear bombs at all.
I think it is misleading to dub Germany as technically superior to all other countries of it's time. Surely, they were ahead in military tactics, but even though lots of people praise the Stuka , V2 and the Tiger/Panther for being technical marvels of their time (which they weren't), a lot of countries had other ingenious inventions going on at the same time. The Japanese Zero had the highest climb and turn rate of all fighters in the world for the entire war, and the british did infact invent their jet engine independent of the germans, although their design was slightly inferior and the principle is not the one used today. Also, soviet tanks were always superior to the german equivalents except for the Tiger and Panther tanks, the latter of which was only successful because it had copied crucial elements from the T34. The reason for the high soviet death counts were merely poor training and organization, all of their equipment was infact top standard.
Finally, the a-bomb was invented by Oppenheimer, who was born american.
I was refering to the tactic in battle, such as using a combination of dive bombers and tank spearheads with infantry huddled up behind to break through enemy defenses, and the blitzkrieg tactic in general. (as opposed to the early-war russian and japanese tactic of merely storming everything straight at them)
No.
As far as the whole nuclear bomb discussion goes; my original intention was to use nuclear ballistic missiles rather than having them dropped from planes, since that would be more easy to spot and avoid than a plane. I could say though, that this is would be a bit outside of the scope of WW2 and would rather be associated to the cold war (which was my intention though). There would be a lot of information regarding theese middiles - you would perhaps even be informed about it's rough direction or in any case you would be able to guess it's target far before it reaches it, so it would be more of a GTFO weapon, that you would use against massed static defenses or to seal off portions of the map (players would be more reluctant to staying in theese areas due to radiation). There would ofcourse also be means to stop nukes while they are in the air, and that is where we suggested that jet planes - if they were included - would be the only ones capable of taking them down, much like they did with V2 rockets in the war. Perhaps other units would be able to hit them too but with limited effect.
Anyways, nukes will not be in open beta and only, if ever, in the final version.
I can tell that i have several other projects, some of them even more ambitious than this one, that i am working on. It will be a couple of skirmish maps and maybe a campaign.
I have now started working on the trading system, one of three last important features i want to have included before open beta (the other being the starting dialog and the research system), and i think it could turn out nice. I could use some help though: i have a function in which i am going to sort players based on their "trade power", i.e. the ammount of ports they have. I want them to be sorted in a list where the first index is the player with the most ports and so on, so if anyone knows how to make this, please tell me.
@Hugomath: as of now, there are no jets in the game and i am not 100% sure that we will have room for any either. But we will see.