- Joined
- Jun 3, 2010
- Messages
- 116
Jesus christ foxy, your last three posts have been nothing but "this is gonna be cool" and other random stuff. Please go postcounting somewhere else.
Jesus christ foxy, your last three posts have been nothing but "this is gonna be cool" and other random stuff. Please go postcounting somewhere else.
But Fin, with such a complex map, wouldn't it be rather laggish with more than 5 players?
I'm really sorry Falafelkorv, I really didn't mean to annoy you...
Shall we say this saturday again, usual time?
Yak-9, trade system, starting menu... uhm... well, that is all i can think of.
Not much, that is!! Especially considering that the V2 is half-textured and the trade system is half-finished.
Another thing is ofcourse fixing some of the airplane bugs (mostly the one with freezing planes) but i trust that will go quick.
EDIT: i now added death animations for the Graf Zeppelin and the Akagi. Check out the epic video i found when looking for inspiration:
whens the beta coming out?i'm losing interest here man!
It'll be out soon, don't worry.
Fin's just adding the finishing touches I guess, anyway it's better to play a well refined game later, rather than an early released, but lower in quality one.
Just wondering though, Fin.
When you capture a Watchtower, would there be the model of a soldier standing in it like for the vehicles too?
Like, to easily tell which country got that Watchtower or to tell if it's captured.
PS: Or maybe a flag of the capturing country hung on the Watchtower could do too.
i think wc3 should have a trial or free 2 play like sc2 so we could get more players.
No, it is just that i use HQ textures when i take the other screenshots, this is how they appear ingame.
They will be moving constantly though, and units are generally quite small, so it looks good.
How about civs are just walking war bonds that give you money upon being run over.