- Joined
- Nov 23, 2006
- Messages
- 592
so simple model rewrapping and vertex editing may be done for if they do it wrong.
Well lets hope for the best then
so simple model rewrapping and vertex editing may be done for if they do it wrong.
The rebirth mod like patching up a sable coat with a dog's tail ,the newest Rebirth version Arthas model has too many bugs,especially the cloak, and most of models portrait are awful,some parts are dark,the mod like a semi-finished products.
I doubt whether you are blind,the cape obvious doesn't fit with the body well,the cape need to be moved above,and the hammer is too ordinary,not like the advertising image.Can you specify the bugs? I have seen no problems with portraits, Arthas' cape is what it should be as you can see from here https://i.ytimg.com/vi/TwtbTUF_EdE/maxresdefault.jpg
also I suggest you to take a look at him in this video where he is shown close up, ingame view and also in a cinematic.
I doubt whether you are blind,the cape obvious doesn't fit with the body well,and the hammer is too ordinary,not like the advertising image.
I mean the cape is too below,need to be moved more above
Ok,I know,but in bfa Arthas caspe's upper edge looks very natural,it still need to be adjusted.
I think you're just too choosy.Ok,I know,but in bfa Arthas caspe's upper edge looks very natural,it still need to be adjusted.
In 8.0 arthas upper edge has some decorative pattern,but your model is changed from old one,so it looks a little stiff, you can takes a little more processing on the cape.
I‘m sorry,I’m mistaken about youIt is actually a part of armor https://media.discordapp.net/attach...-wallace-bfa-armor_1.jpg?width=755&height=472 it should be even lower like this but I moved it abit more above for making it's bones fit with wc3 animations, I will not work further on it since it will turn out not connected to the parts of the shoulder pads which meant to hold the cape
I'm in the Return of storm QQ group,I admit their models are better than rebirth,because their models are call for much deliberation.I think you're just too choosy.
Please use the green Edit button at the bottom of your posts and add text there instead of writing one post after another of yours unless it's an important update.I'm in the Return of storm QQ group,I admit their models are better than rebirth,because their models are call for much deliberation.
I'm in the Return of storm QQ group,I admit their models are better than rebirth,because their models are call for much deliberation.
do somebody know what type of model format will be used in wc3 reforged?
in old wc3 was MDX what about the new one?
that's a sad news for me... but tnx for the info.I'm not sure what the name will be but I have the confirmation that it will be different and I think it will 99% be called a .m3 but will be a new format of it (sc2,diablo,hots,overwatch all of them uses different up to date versions of .m3 extension)
1. FAKE
That was the point...1. FAKE
1. FAKE
2. Those barracks suck
These buildings are aoa models and rebirth also use these structure models.
Yes,these models are wonderful,but footman,Jaina(face),and night elf dark ranger looks very strange.In my opinion, generally speaking, all the new models shown look very good. Personally I think that some of them lack some details, but I can live with it.
However... I think no one can defend Thrall's wolf, it's horrible, I'm sorry.
View attachment 329465
Yes,these models are wonderful,but footman,Jaina(face),and night elf dark ranger looks very strange.
It's an update. Plus it's been over 24hs since your last post.Sorry for double post.
It's an update. Plus it's been over 24hs since your last post.
What's with the armour on those poor animals? Tyrande's tiger had none and Thrall's wolf didn't have any on the face. Plus it looks too imperial and heavy for the animal to properly move and keep its head straight.
It might work on Antonidas' horse because Kirin Tor are usually dandy.
Night elves have blue hair in Warcraft III, not green. Where's the tiara on Tyrande's head?
Red dragons look like WoW's death wing. I think they should differentiate the dragons more than just colour if they went for "realism".
I'm generally OK with most of them. Some armour on the Huntress panther doesn't hurt since it's mostly a close combat warrior.
However, the pompous Asian style can still be seen.
That one, yes but not Tyrande's. I wrote it wrong.This is green!
Actually looks like a fleshed out versión of this unused concept art piece of Doomhammer from the movieTo me some models like Thrall look like concept art. So i not sure whats real here, and what freedom they did puting this pictures.
We dont have any official statements yet.
Actually looks like a fleshed out versión of this unused concept art piece of Doomhammer from the movie
The Blizzard is too stupid, they can't heard any player's feedbackBlizzard ban art feedbacks from forums since day one.
I highly doubt this guy is allowed to speak about project and recive art feedback.
Even Samwise did not answer anything about footman
This is completely untrue. I have expressed my views about art on Blizzard forums several times, and about other subjects too. I have given feedback that was not particularly positive, whether it was about art or lore, and not even once have I been banned. Maybe because I did it in a polite and sensible way?Blizzard ban art feedbacks from forums since day one.
This is completely untrue. I have expressed my views about art on Blizzard forums several times, and about other subjects too. I have given feedback that was not particularly positive, whether it was about art or lore, and not even once have I been banned. Maybe because I did it in a polite and sensible way?
I guess this is your problem.i do it in weird way (...) Sometimes i was very toxic intentionaly , too much emotionaly driven mad
And what is wrong with that? If you're free to express your opinions, others are free to disagree with them.But also this is not the only aspect of geting ban there, cause also there are people who are 24-7 intentionaly defending some nonesene things and choices of blizz
I guess this is your problem.
Every time I visit Blizzard forums, I see a ton of posts that are highly critical of the devs' design choices. And yes, this includes art. If some of your posts got removed or you got banned, chances are that it is because you violated the ToS, not because art is some sort of a forbidden topic.
P.S. While we're on the topic - being toxic and emotionally driven really doesn't help champion your cause. Based on some interviews with Blizzard's community managers and developers that I've read, it's far more likely that they will take your feedback into consideration if you try to provide rational arguments in a civil manner.
And what is wrong with that? If you're free to express your opinions, others are free to disagree with them.
Are you sure they got deleted and not just closed/moved/whatever? If so then I agree, it's weird.And its not totaly true they delete only toxic or threads agaisnt CoC, they deleted 2 grunt art feedbacks that werent offencive at all, no bad words,no weird language, no insult. Clean,mannered,constructive.
Well, as a former moderator of pretty big forums, I'd say something like this warrants the thread being locked and/or some of the derailing comments being removed with their authors having action taken against their accounts. That's along the lines what I've seen Blizzard do in their other forums (WoW, SC2). I can't really see why they'd have a different policy for Reforged. If they do then well, that's strange.Its also about people summoned on art feedback prolonging some endless political or religion or LGBT discussion where your artfeedback thread got deleted at the end.
Isn't their deadline like until the end of the year?Art feedback is not desired. 10 months has passed and they gotta release the game before 2nd november.
The thing is, art is one of the more demanding areas of development in terms of time/development resources. Realistically, they might make some minor tweaks here and there, but expecting them to make huge changes and still be able to release this year isn't rational. And even if they somehow could do that - art is a highly subjective topic. There will always be people who don't like how something looks, so even if Blizzard acted on every bit of feedback, they still wouldn't be able to make everyone happy.Soon its september, so you got like 2 months to provide feedback? How much models,environment,buildings left to be shown to us so we can give our feedback?
It's like asking whether your election vote matters. The truth is - you're a single person, your opinion matters when there's enough people who share it. In other words, if there's enough people who don't like something, they might act upon that feedback, but a single person or a small group of people? That's rather unlikely. And there's nothing wrong with that - Blizzard is aiming to sell their products to millions of people. Expecting them to change something because one person doesn't like it is silly.Do you believe our opinion metters in time where art is kinda cored and finished?
Well, perhaps some of the complaints are nitpicky? Like - you've complained about Antonidas' horse having a short muzzle. It might be a valid criticism, sure, but ask yourself this - how likely is an average person to notice that in-game? I'd say chances are very slim.Ill tell you what will happen, you will be able to complain about some irrelevant things and everybody will accuse you for nitpicking.
And from what I've seen, while some people dislike this or that, the overall reception of Reforged's artstyle has been largely positive.
I don't think using this site as a barometer of how the general audience responded to Reforged is a smart choice. Like it or not, I think that this is a fairly small and niche community that consists primarily of the more "diehard" Warcraft 3 fans. What this means is that people here will pay a lot more attention to details and generally be more critical in their response, especially if something is even slightly different to what they got used to over the years.Are you sure about that, this whole thread is about it's critics
Are you sure they got deleted and not just closed/moved/whatever? If so then I agree, it's weird.
Well, as a former moderator of pretty big forums, I'd say something like this warrants the thread being locked and/or some of the derailing comments being removed with their authors having action taken against their accounts. That's along the lines what I've seen Blizzard do in their other forums (WoW, SC2). I can't really see why they'd have a different policy for Reforged. If they do then well, that's strange.
Isn't their deadline like until the end of the year?
The thing is, art is one of the more demanding areas of development in terms of time/development resources. Realistically, they might make some minor tweaks here and there, but expecting them to make huge changes and still be able to release this year isn't rational. And even if they somehow could do that - art is a highly subjective topic. There will always be people who don't like how something looks, so even if Blizzard acted on every bit of feedback, they still wouldn't be able to make everyone happy.
It's like asking whether your election vote matters. The truth is - you're a single person, your opinion matters when there's enough people who share it. In other words, if there's enough people who don't like something, they might act upon that feedback, but a single person or a small group of people? That's rather unlikely. And there's nothing wrong with that - Blizzard is aiming to sell their products to millions of people. Expecting them to change something because one person doesn't like it is silly.
So, answering your question - yes, your voice matters, not as a singular opinion, but how it contributes to the overall feedback they get. And from what I've seen, while some people dislike this or that, the overall reception of Reforged's artstyle has been largely positive.
Well, perhaps some of the complaints are nitpicky? Like - you've complained about Antonidas' horse having a short muzzle. It might be a valid criticism, sure, but ask yourself this - how likely is an average person to notice that in-game? I'd say chances are very slim.
Now think about this - their artists probably have a lot of things they need to be working on, whether for Reforged or some of their other games. Does it make more sense to have these artists work on fixing some small details most people won't care about or actually work on completing assets that are required to release products? I'd say the latter is more important. That's just how big companies operate. They have limited resources and they allocate them based on their development priorities. And if they don't want to get stuck in "development hell" (i.e. be able to actually release the product within a reasonable timeframe), they have to settle for some things being "good enough" rather than "perfect".
And whether they care about art feedback - I think they did care about it when the trailer was released, but not in a way that they actively looked for every little thing that some people thought were wrong, but on a bigger scale, i.e. whether the majority of people like the overall art direction. And believe it or not, I think most people actually did. Anything beyond that? Well, I guess if some model or detail got alot of attention from the wider audience, they'd probably change it too, but once again, expecting them to go back and correct every single detail that someone didn't like and still be able to release the game within the estimated timeframe (or any other timeframe that is rational) doesn't make sense.
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What it ultimately comes down to is - I don't think they're looking for feedback on whether their art is perfect. They know it isn't. What I believe they're looking for instead is learning whether their work is simply good enough for most people.
And even looking at your feedback, I got the impression that the answer is for the most part "yes".
I would love to have that, but it wouldn't be faithful to the original WC3 knight. As a separate DLC model, why not?Completely agree on everything. I also think they should pop a helmet on the knights, to make them seem more like knights and not peasants. Maybe even go back to just having a shield and long spiked warhammer(WC2 style) instead of the confused sword and lance combo.
You might want to take a good long look at Tauren again-- that is the same stance they've always had, minus the comically puny legs.I dont like how Tauren and Sylvanas have these wow races stances, its direct copy of something really bad and only caused by limiations of wow,