@Gluma ,
@Archian is already planning to send a document with compiled feedback from us to Blizzard, he mentioned it somewhere.

I don't know if he's already started to do it or if it's still a work in progress.
I've watched the reforged gameplay video and the new unit proportion looks just fine to me, not so much difference from the old one. I imagine adjusting HD models with the old proportion (i.e. shorter belly) will only make them look stretched, out of shape, weird, creepy, etc etc.
If you take a look at
the pictures Deepstrasz provided, you'll see it's possible to keep the original Warcraft III style without giving units a weird look.

Cartoony proportions, but not too much!
I think the Grunts are perfect, I don't think they're too big either, Orcs have changed a lot since War2, they're definitely depicted as significantly larger and stronger than almost all humans(Even most leadership position humans). Grunts themselves are about twice the strength and durability of a footman, so they should look the part.
I agree that orcs should definitely be larger and stronger than humans. In Warcraft III, this is why grunts cost more food and gold than human footmen!

On the other hand, it doesn't mean that orcs must have weird bulky proportions, like in the movie, in the MoP trailer or in Reforged. It's just an artistic choice Blizzard made a while ago for some reason, but it differs from what the design of Warcraft used to be. In the original Warcraft III, orcs are larger than humans, but their proportions are more harmonious and balanced most of the time.
I would just feel disappointed if the game changed too much while it could have kept the original spirit
and having better graphics. Once again, it's a matter of taste!
Honestly I disagree with a lot of people here thinking that it needs to be done over or drastically changed. I think most of the proportionto bes look much better than before, and if you listened to people and went with more cartoony proportions it would actually look MORE like heroes of the storm.(Which I don't find it does at all, despite some seeing a resemblance.)
Look at a HoTs footman, big head, big hands/feet, simple armor. This game's art-style looks nothing like WoW or HoTs imo. (In fact I'd say the SC2 Warcraft 3 remake has more of a WoW look than this.)
I wouldn't say that graphics and style have to be redone entirely! From what I've seen so far, there is a lot of good stuff, even though it's still a work in progress - which mean it will be improved even more. I just think that many things need to be tweaked, but I'm sure the final result will be great. I just hope very hard that the game will not look to different, because I would like to use the new fancy graphics and not keep the old ones!

Also, about WoW and HotS: the similarities between WoW/HotS and Reforged are not about proportions, but the general style. I would say it applies mostly on buildings and environment, and some other details such as the size of some weapons and armours.
WoW, HotS and current Reforged styles are not bad per say; they just don't look like Warcraft III, that's all I'm saying.
