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Villager 255 Animations

Submitted by Graber
This bundle is marked as approved. It works and satisfies the submission rules.
UPDATED
I have updated the model mesh now i think it looks better, added some CUSTOM ATTACHMENT points the highlighted parts contains the new ones, now u can add a complete set of armour on the villger.
New attachemts points names are: Gold Left, Gold Right, First Left, First Right, Second Left, Scond Right.
[​IMG]

I have tryed to add more animations and i get error and more then 255 doesnt save i dunno why, if so i can make a second part with other animations.

I wanted to upload a model that has many animations and i think the most useful model will be the Villager model to use in RPG maps or something.

I have noticed when played Attack - 7 animation the hidden objects are appreaing, they should be inv.

IMPORTANT

Use this to play any animation u want even the walk animations when u stand or any animation when u move:
  • Custom Script: call SetUnitAnimationByIndex( unit name, number )


-the unit name is the unit name in JASS
-the number is the animation that starts from 0
-can play even the walk animation when u stand
-can play any animation even if the unit is moveing


Animation Guide:

Stand Victory 27-37 are animations when u sit on a stone bench: Dalaran->Props->Stone Bench
Attack Morph 27-30 are some shield attacks.
Stand Victory 22-23 are some mount animations for horse with no rider u will have to use some triggers to make them work good for now.
Attack Throw 6-7 are bow animations.
Stand Victory 41-66 are guns animations.
Stand Victory 67-70 are hang animations.
Stand Victory 71-76 are cross animations.

Keywords:
Villager, Peasant, Work
Contents

Villager 255 Animations (Model)

Villager 255 Animations (Model)

Reviews
Moderator
09:39, 24th Mar 2011 anarchianbedlam: amazing animations and you really put a lot of effort into this. but the mesh on the bag should be fixed and the model would really benefit from attachment points. EDIT: remove the imported blank "white"...
  1. -Grendel

    -Grendel

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    you're really great :)
     
  2. Bloodprice

    Bloodprice

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    Man im really impressed... i was searching for animations like those :D
    Great Job (Y)
     
  3. hortaxman

    hortaxman

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    one question, what program did you use for animating ?
     
  4. Gallin

    Gallin

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    A few animations I found lacking in the other villager with alot of animations are animations for a spear type weapon. It would be wonderful I you could add a spear use animation set because spears have been used extensively throughout history.
     
  5. Neuro Hunter

    Neuro Hunter

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    A Great model From a Great Artist. :D
     
  6. xDeathKnightx

    xDeathKnightx

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    Does anyone know the numbers of the animations? Because i cannot animation Index, unless i do trail and error with all 185 animations. And i would not really want to do that, but anyway, does anyone know the numbers of the animations? or even a quick way to find out the numbers of them?
     
  7. Nasrudin

    Nasrudin

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    The WE unfortunately display animations in alphabetic order, but The Prophet's old model viewer should show them in chronological order.
    So if you are patient enough you could write a list in notepad and add the animation number after the name.
     
  8. xDeathKnightx

    xDeathKnightx

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    So, that will show them in order from 0-185? Because if that does, then i don't mind Writing them down, besides i can't expect everything to be done for me xD.
     
  9. Graber

    Graber

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    I will upg the model so he will have: swim animations, backflip, a roll and some others.
     
  10. xDeathKnightx

    xDeathKnightx

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    Awesome, you know, you should add some ones of him being shot, like in leg, in shoulder, in chest, in head, stuff like that.
    Acctually, i got a bunch of ideas, if you want to hear them.
     
  11. Graber

    Graber

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    [​IMG]

    I will like to use this Inquisitor model is not made by me and i think is not allowed.
     
    Last edited: Jun 9, 2011
  12. D074M4N

    D074M4N

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    Very good model! 9999999/5!!!!
     
  13. 88WaRCraFT3

    88WaRCraFT3

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    why don't you ask for permission to post model, and edit it's animation, but pls keep peasant too
     
  14. Graber

    Graber

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    Well the Inquisitor model belongs to Disciples 3 so problem...
    They will allow me to use there models for sure lol.
     
  15. Tleno

    Tleno

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    No, you're not allowed to upload models ripped from other games. Ever.
     
  16. 88WaRCraFT3

    88WaRCraFT3

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    It is ripped ? hmm... my fault, i didn't know it
     
  17. troylowyee

    troylowyee

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    stand victory 22

    ive been wondering, is stand victory 22 a masturbating animation?!?!?
     
  18. croW_11

    croW_11

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    is there any way to fix the attachment, specially the head, it seems out of place.. i really like to use this model, please fix it if possible
     
  19. Graber

    Graber

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    I have imported a model which was 1 mb into a test map and the map file zise grow form 10kb to 600 kb or something.
    This means if the game makes some copression to the imported objects, the villager file size can be bigger.
     
  20. Nasrudin

    Nasrudin

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    Graber, it's nice that you've made some animations, and some are really creative, but don't you think you should smooth the movement here and there? A lot are really simple and robotic or with exaggerated pose, I think it devalues the model a bit too much.