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Systemfre1
Last Activity:
Dec 13, 2017
Joined:
Apr 17, 2011
Messages:
283
Albums:
6
Gender:
Male
Birthday:
Aug 31, 1997 (Age: 21)
Location:
England, Dudley, Amblecote
Occupation:
Student

Systemfre1

Ashtongue Deathsworn, Male, 21, from England, Dudley, Amblecote

I really want to work on something :/ Nov 15, 2016

Systemfre1 was last seen:
Dec 13, 2017
    1. SeedinAethyr
      SeedinAethyr
      Happy birthday!
    2. deepstrasz
    3. deepstrasz
    4. Systemfre1
      Systemfre1
      I really want to work on something :/
    5. SeedinAethyr
      SeedinAethyr
      Happy birthday!
    6. Ardenian
      Ardenian
      Yes, as I stated in the thread I posted, I can workaround the issue with exporting the
      geoset of my custom model and importing it into a new model.
      Additionaly, Retera works on a OBJ importer for his MatrixEater, so we have two choices now ^^
    7. Ardenian
      Ardenian
      Thanks a lot :) I have great hopes for the comparison.
    8. Ardenian
      Ardenian
      Hey, another idea came to my mind, could you send me the .blend file of the
      latest attachment you created, please ? I would like to compare it to my settings to see
      what I might set wrong or not set at all.
    9. Ardenian
      Ardenian
      Really, a base bone ? But why does this bone does not appear after importing it to mdx ?
      Thanks for the texture advice!

      I really hope we can find the issue / a solution.
    10. Ardenian
      Ardenian
      Thank you!
      - Yes, it looks intact. The only for eye visible issue is that when I wrapped over the image border, as Blender has only one image, not repeating ones ( haven't seen where to change that), the parts outside the used image become stretched oddly.
      In Mdlvis, however, the wrapping looks as supposed.
      - Yes, I converted it to mdx
      - Hu, moment, wait, bones ? I haven't added a bone though, I think that's a lot more complicated in Blender to do,
      I think one needs Armatures or something. How do I create a bone in Blender ?
      - Yes, I can. However, I noticed that if I open my geoset and go to Groups, then it is just empty,
      whereas for example a default doodad has a value '0' there. In the .mdl type it would have '-1' as Vertex Group values.

      I made a thread about it, too, with a lot more details and test models.
      I am desperate :(
    11. Ardenian
      Ardenian
      Hey, I have severe problems getting my exported models from Blender to work in mdx.
      Is there a certain point I have to consider when exporting ?
      I created a mesh, wrapped it and then exported it to ms3d, importing it to Magos.
      However, when I now try to edit the model in Mdlvis, it says the model is damaged.
      Could you by chance give me an example for a proper export and import to mdx, please ?
    12. JesusHipster
      JesusHipster
      damn, i wanted to give you a rep with a sacrastic responce and them place a compliment about other stuff in your albums but apparently pressing enter does straight forward send the message
    13. Roland
      Roland
      Accept friend request
    14. SeedinAethyr
      SeedinAethyr
      You're welcome!
    15. SeedinAethyr
      SeedinAethyr
      Happy Birthday! (Happy Birthday!)



      <span style="font-size: 12px">Here is a cake.</span>

      . . . ., ., ., .,. . . . .
      . . .__|__|__|__|__ . . .
      . . .|~~::~~~~::~~| . . .
      . . .|~!!~~~~~~!!~| . . .
      . . .|<(><)><(><)>| . . .
      . . .|}{}{}{}{}{}{| . . .
      _________________________

      <span style="font-size: 12px">Here is your present.</span>

      . . . . . . .\ &&& /. . . . . . .
      . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
      |~~~~~|~~~~|~~~~~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~~~~~|~~~~|~~~~~|
      |~~~~~|~~~~|~~~~~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~~~~~|~~~~|~~~~~|
    16. General Frank
      General Frank
      Happy birthday!
    17. Sclammerz
      Sclammerz
      It's alright. Anyway are you still creating the model of Akama?
    18. Sclammerz
      Sclammerz
      Hi. Systemfre1!
    19. Heinvers
      Heinvers
      Hey man, are you good? :)
    20. sonofjay
      sonofjay
      Really? Glad to hear you guys are still there. Maybe I'll drop by when I feel it.
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  • About

    Gender:
    Male
    Birthday:
    Aug 31, 1997 (Age: 21)
    Location:
    England, Dudley, Amblecote
    Occupation:
    Student
    Current Project:
    World of Warcraft III
    WarCraft 3 Account:
    Refrain
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Draenei
    StarCraft II Account:
    Systemfre1
    Well...
    I am a musician, I play in a few bands and often play live events.
    I also, with my musical ability, make some game soundtracks. Mostly done in the style of Classic metal or Heavy metal. But don't let that fool you, I do play pretty much every other style out there (I'm part of a folk band)

    Playing music, Web Development, 3D Modeling, 2D Art and Creating musical pieces.
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