- Joined
- Jun 15, 2016
- Messages
- 753
hmm.. out of all models, site's map statistics say vashj'ir blademaster and netherdrake were used.. neat :3
tho i hope i have something else that's useful x3
bear hug :3
(51 ratings)
Map Info
This is a total race compilation. You can play with original AI and custom AI at the same time. This map is exclusive for Hiveworkshop only. No permission to re-post it in other website.
*Note*: Avoid playing Night Elf AI, it may cause lag due to map terrain (Building order of Wisp is stuck by trees and Moon Well). Currently happened with Legacy maps.
*For suggestion about this project or show your interest to add your own race into UB, please create a thread in:
- Project Page & Main Forum/Threads: Warcraft: Ultimate Battle
- Download older version which work for multiplayer hosting: [UB] Legacy Versions
- Download unprotected version, for similar modders: [UB] Unprotected Versions
Credit
If I miss anyone, please tell me.
- Tech-tree Suggestion: @MogulKahn.
- Model Suggestion: @stein123, @Mister_Haudrauf.
- Spell: @Kam, @KILLCIDE...
- Tech-tree: @Sunreaver, @Skyfira...
- Buildings: @Ujimasa Hojo, @Mr.Henci...
- Units: @General Frank, @Apheraz Lucent, @Cavman, @Sellenisko, @PROXY, @stonneash, @NFWar, @JollyD, @Hayate, @Uncle Fester, @Kuhneghetz, @Kitabatake, @JesusHipster, @stan0033, @CloudWolf, @paulH, @FrIkY, @SinisterX, @Hawkwing, @Fokyip, @Legal_Ease, @MasterHaosis, @Wandering Soul, @skrab, @AndrewOverload519, @Tranquil, @Mechanical Man, @takakenji, @Ket, @paladinjst, @Callahan, @Fuzzyfury, @Darkfang, @Mr.Goblin, @morbent, @Sin'dorei300, @Tarrasque, @Grendel, @Kimbo, @Mecheon, @migB, @armel, @assasin_lord, @Haistrah, @CreatorD3292, @CeDil, @exfyre, @Storm_PCF, @Greeksaga, @4eNNightmare, , @dickxunder, @GooS, @Toroto, @Salmon, @AnemicRoyalty, @ReplikanT, @Frankster, @Shiv, @Ergius, @SamuraiPanda, @NatDis, @Elenai, @Norinrad, @kaycei, @Mc !, @Sephiroth_VII, @Illidan_09, @67_chrome, @Golden-Drake, @HandCLAW, @CRAZYRUSSIAN, @Marcos DAB, @Palaslayer, @Praytic, @Hadeis, @Killd0zer, @Mythic, @Pyritie, @s4nji, @Direfury, @CreatorD3292, @UgoUgo, @Ampharos_222, @infrenus, @Edge45, @Thrikodius, @Xelthyr, @The Grim Reaper, @Alastor, @WILL THE ALMIGHTY, @Afronight_76, @wingednosering, @donut3.5, @sigelang, @Dan van Ohllus, @bigapple90, @NFWar, @D.ee, @kitties :3, @CombatTheWombat, @Infinitynexus, @Serbianbeast, @KelThuzad, @Berz-, @JetFangInferno, @tjordell, @chr2, @Rmx, @cyberkid, @Dekku, @Dentothor, @L_Lawliet.
hmm.. out of all models, site's map statistics say vashj'ir blademaster and netherdrake were used.. neat :3
tho i hope i have something else that's useful x3
I have played this map several times and enjoy the freedom of choice and different races and the different strategies and builds this allows you to explore. I cannot seem to change the factions of the ai it keeps telling me wrong slot and to use the computer slot. I do not understand what that means personally so could someone explain what I am missing. Overall an awesome map.
I'm sure u can make better race selection system.You have to choose Human for computer slot (which is random by default) and it will work.
For offline, you can make them to choose from tavern.
For example: Host player choose race for red player from tavern (maybe from two tavern) then tavern change color to blue and that mean host is choosing race for player 2 (Blue player)
For Online, every one can choose race for them selves by codes or anything else and host can choose AI players from tavern.
(Sorry I'm not very good at English)
u can change the player color for taverns and u just need maximum 2 tavern that can be removed after all players pick their races.It also means we have to create many taverns whenever create a new terrain map. This is not Dota, guys... this IS classic melee game![]()
ty btw how do i play as twlight hammer and nightborne?To Play with custom races and AI: Choose Human for your slot or computer slot before starting. While in-game, you have 60 seconds to choose races, following the board.
For players: Type "-rXX", in which XX is number of race. Ex. "-r01" to play Fel Orc.
For AI: Type "-compXXYY", in which XX is computer slot, YY is number of race. Ex. "-comp0201" allow computer 2 (Blue) to play Fel Orc.
Zangarmash in. Sweet.
I think we need HD quality textures, it will help. But it's not about me, I can't draw it.Is there any way we can sharpen those Mushroom model? I find them kind of blurry when maximized.
I think we need HD quality textures, it will help. But it's not about me, I can't draw it.
As you wish buddy.Then I will minimize them and add more entities
What mean mhm? :]
( ͡° ͜ʖ ͡°)What mean mhm? :]
( ͡° ͜ʖ ͡°)
Hello.Can you please add Argent Crusade?That would be Awesome!Aaaand just add sqires ability to defend.
Bug:
race: Corrupted;
the Cursed Hall of this race doesn't seem to have any upgrades...it is an empty building...I played it on 1.27b
also, the gold mine was not corrupted at the beginning of the game...I hope this is not intended but a bug...
This probably gonna be hard, but gonna be really interesting to see the Virmen from Pandaria as a playable
i love this map , i hope map add more more raceyou can make race angel or frost
![]()
If I may ask what do you mean?Can you show the link to this map?
If I may ask what do you mean?
Ah ok.thanks anyway!Because one Crusader is enough, in order to prevent repetitive appearance from what it already has. Plus, we don't have enough available resources to do that, except official from a melee maker.
Type "-r01" instead of "r01"SOOOOOOOOOOOO i type r01 and it still makes me human am i doing something wrong?
Thanks that worked!!!!! love the mapsType "-r01" instead of "r01"
Really don't like Corrupted race. Everything about them is wrong. From lore and gameplay perspective...
Please can you give in game more time for select a race. If I need to play opposite more comp there arent much time for select it. Pls give thete more time. Thanks
Their appearance is already inside the race. It's lack of Satyr models in this website....For the Corrupted Elf race, I would expect some Satyr, corrupted treant.
That's, um... Pretty dang good, actually. If you are interested in further fleshing this out, you oughta check out the old Ominous Horizons forum documents (in my signature), since they had a whole Satyr race planned that was pretty nifty too. Featured a lot of similarities.Ancient of Suffering (Corrupted Ancient of War)
Trickster (ranged) - ABILITIES: Corrupted Soul - When killed summon a Corrupted Wisp that explodes after X seconds, dealing X damage and burning X mana to all units in X AoE. MODEL: Purple satyr from WE.
Soulstealer (melee) - ABILITIES: Touch of Corruption - Units killed while under the effect will turn into a Satyr Soulstealer (they are same units, with same ability). MODEL: Green/yellow satyr from WE.
Corrupted Treant (melee/siege) - ABILITIES: Entangle(passive) - With every attack there is X% chance to entangle attacking unit for X seconds.
Poisonous Cloud - When killed Corrupted Treant leave a smonke of poisonus cloud that reduce attack and movement speed by X% to all units enemy standing in the cloud. Lasts for X seconds. MODEL: Corrupted/purple treant from WE.
Ancient of Lies (Corrupted Ancient of Wind)
Fallenroot (melee) - ABILITIES: Howl of Doom - Deal X damage and burn X mana in X AoE around you. Corrupted Claws(passive) - Silence enemy unit for X seconds with every attack. MODEL: Corrupted "Ancient of Life"
Shadowbark (ranged) - ABILITIES: Adaptation(passive) - Gain second Siege attack that is effective against buildings. Rotten Grasp(passive) - Deal X bonus damage if target is below 50% health. MODEL: Corrupted Ancient of Mana
Deadwood (ranged for ground units/melee for flying units) - ABILITIES: Screech of Death - Reduce nearby enemy unit's armor by X and mana regeneration by X%. Lasts for X seconds. MODEL: corrupted treent flyer
Ancient of Torment (Corrupted Ancient of Lore)
Hellcaller (ranged) - ABILITIES: 1. Oversee - Target allied unit has improved vision at night. Can see invisible units. Lasts for X seconds. 2. Sacrifice - Destroy target allied unit restoring Hellcaller's mana to full. Permanently gain X health points and X attack damage with every Sacrifice. Stacks up to X times. 3. Shadow Wave - Send a wave of shadows that deal X damage to all enemy units, while healing all allied units for half of that amount. MODEL: That bearded Satyr model you use at the moment for Necrolyte.
Incinerator (ranged) - ABILITIES: 1. Scorch - Harm a target non-mechanical units for X hit points. 2. Cauterize - Deal X(minor) damage to target friendly unit, then cause them to regenerate X(more than what you caused with initial damage) health over X seconds. Dispel all debuffs while under this effect. Lasts for X seconds. 3. Blazing Barrier - Increase a target friendly unit's armor by X and health regeneration rate by X%. Any attack to this shield has X% chance to restore X health to affected target. Lasts for X seconds. MODEL: Female Satyr
Nightmare Roost
Nightmare Dragon (ranged) - ABILITIES: Corruption Aura(passive) - Reduce X armor to all nearby enemy buildings. Nightmare Hatchlings - When killed summon 2 Nightmare Hatchlings to fight for you for the next X seconds. MODEL: Normal Green Dragon just tinted darker. MODEL FOR HATCHLINGS: Normal Green Dragon Whelp just tinted darker.
Altar of Corruption
HEROES:
Dark Seeker - Rename him into Shadowdancer and use this model for him: LordXavius
Also replace his second skill, because it is pretty much active version of his third skill, with this:
Psychic Embrace - Dramatically increase attack speed by X%, while also taking X% bonus damage. Lasts for X seconds.
Overqueen - Rename her into Corruptor and use this model for him: Satyr Overlord
Hearthbreaker - Rename him into Nightmare Lord and use this model for him: Satyr Headhunter
Ancient of Lie - Rename him into Ancient of Pain
Also this: NE_Birth_Corrupt
That's, um... Pretty dang good, actually. If you are interested in further fleshing this out, you oughta check out the old Ominous Horizons forum documents (in my signature), since they had a whole Satyr race planned that was pretty nifty too. Featured a lot of similarities.
Couple of nit-picks:
- It seems weird to have a whole building full of unique corrupted Ent creatures, and then have one random straggler in the other Barracks (i.e. the Corrupted Treant).
- "Psychic Embrace" is, like, a completely random name; not just for that ability, but on that guy. Even something as simple as "Shadow Dance" would not only fit the character but make sense (+MS at the cost of vulnerability).
- yeah that's mostly it. Neat stuff.
That's, um... Pretty dang good, actually. If you are interested in further fleshing this out, you oughta check out the old Ominous Horizons forum documents (in my signature), since they had a whole Satyr race planned that was pretty nifty too. Featured a lot of similarities.
Couple of nit-picks:
- It seems weird to have a whole building full of unique corrupted Ent creatures, and then have one random straggler in the other Barracks (i.e. the Corrupted Treant).
- "Psychic Embrace" is, like, a completely random name; not just for that ability, but on that guy. Even something as simple as "Shadow Dance" would not only fit the character but make sense (+MS at the cost of vulnerability).
- yeah that's mostly it. Neat stuff.
Overqueen - Rename her into Corruptor and use this model for him: Satyr Overlord
Nightmare Roost
Nightmare Dragon (ranged) - ABILITIES: Corruption Aura(passive) - Reduce X armor to all nearby enemy buildings. Nightmare Hatchlings - When killed summon 2 Nightmare Hatchlings to fight for you for the next X seconds. MODEL: Normal Green Dragon just tinted darker. MODEL FOR HATCHLINGS: Normal Green Dragon Whelp just tinted darker.