- Joined
- Jun 15, 2016
- Messages
- 753
Well, that is easy to solve. As Illidari is a "race" composing of 6-7 different races, I see no problem of replacing those models with different ones and changing their names and names of their spells to fit those new models.
Defiler - Change his title into Slavemaster and use this model for him: Naga Sorceror.
Corruption Strike - Rename it into Abyssal Strike and replace that Satyr spirit model with Mur'Gul just tinted darker, like what you did with that Satyr.
Corrupt Trees - Rename it into Call Slaves and replace model from those treants into Mur'Gul Cliffrunner model from WE.
Aura and Mastermind should remain untouched.
And you need new icons, of course.
Or keep him for Illidaris and use this for Corruptor: Furion
About those Satyr workers in Illidari races, this is the way how I would solve this problem.
I would use on Worker (green one) this skin: HereticHalfGoat and replace model of Trickster (purple one) with green Satyr that you are using for Worker at the moment. Also, rename Trickster into Shadowhoof.
For Trickster that I suggested, I would use purple Satyr from WE, and for Soulstealer I would use this model: Модель, Модель, Модель, Модель, Модель, Cатир, Сатир - WarCraft 3 / Модмейкинг - XGM: Xtream Game Modmaking You just need to remove hero glow from it and add skeleton.
For Dragon use this model: Dragonlings (Yellow and Red) or Scavenger Dragon Just skin them into green one and tint them in darker tone.
Problems solved!![]()
Some changes will be made in the next version, but it will not exactly what you are thinking. I need to consult other members too because this is serious thing to consider. Anyway, +rep for your comments
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