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Twisted Meadows Rebalance

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Map is made to refresh WC3 melee experience.
Hero ultimate now requires 5th level (instead of 6th).
All heroes learn automatically all 3 basic abilities at the 1st level. All hero abilities has 5 level (instead of 3). Max hero level is increased up to 15 and all heroes have got new ability (+2 to all stats per each ability level). Hero gets additional learn point on 3/5/7/9/15-th levelup. Hero food demand: 5 -> 10.
All dispelling abilities cost more mana (about +40%) and deals less damage to summons (-30%).
Siege long range units get speed equal 270.
Damage upgrades now add 2 attack dices (instead of 1). Armor upgrades boons additionaly HP by 10%. Lumber requirements and research time are almost doubled. Gold cost increased by 30%. Attack damage and armor upgrades gives bonuses to summon units but in lesser degree (1 dice, no HP boon). Neutral mercenary units can get attack and armor upgrades.
There a lot of lesser rebalance fixes to make unwanted units back to the meta (for example: mana burn is redesigned).

Whole patchnote:
Contents

Twisted Meadows Rebalance (Map)

Reviews
deepstrasz
A simple melee edit. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P - D E S C R I P T I O N BB CODES BB Codes | HIVE MELEE MAPS Description Guide - Melee Maps...

deepstrasz

Map Reviewer
Level 73
Joined
Jun 4, 2009
Messages
19,676
A simple melee edit.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

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Map Description Generator [1.2]

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