deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 20,015
The jewel icons don't have DISBTN versions and they look green on F10/game pause.
Would be nice to have a use for these jewels.
Intended for the protagonists to start with less than full mana?
The Ring ability has no visible hotkey.
It's easy to know where to go by clicking on the minimap after taking the stone or where to go towards Bilbo after sniffing since, the pathing AI knows how to not get stuck in the labyrinth. One way to make things better is to make the map totally dark and the darkness to remain in places you are not there at that time.
Not sure how balanced the game is with Bilbo having such a high chance to dodge. Rigorous testing is needed.
Generally, the concept is nice but quite simple. Right now, replayability is quite low.
What would make this map really good is randomized labyrinth at the start of each game or even some game modes of which one could include timely and recurring labyrinth path shifts (some entrances could close and others open etc.).
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
R U L E S
Site Rules
Map Submission Rules
M A P - D E S C R I P T I O N
M A P - C R E A T I O N - G U I D E S
If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Wazzz
Alexen
https://www.hiveworkshop.com/forums/staff-contact.692/
Would be nice to have a use for these jewels.
Intended for the protagonists to start with less than full mana?
The Ring ability has no visible hotkey.
It's easy to know where to go by clicking on the minimap after taking the stone or where to go towards Bilbo after sniffing since, the pathing AI knows how to not get stuck in the labyrinth. One way to make things better is to make the map totally dark and the darkness to remain in places you are not there at that time.
Not sure how balanced the game is with Bilbo having such a high chance to dodge. Rigorous testing is needed.
Generally, the concept is nice but quite simple. Right now, replayability is quite low.
What would make this map really good is randomized labyrinth at the start of each game or even some game modes of which one could include timely and recurring labyrinth path shifts (some entrances could close and others open etc.).
Awaiting Update.
If you want more reviews, you should participate in the The Grand Review Exchange!
R U L E S
Site Rules
Map Submission Rules
M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE
MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
BB Codes | HIVE
MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3
MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]
How to Add a Screenshot to your Map Description
ADDITIONAL NECESSARY INFORMATION
- A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
- A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
- Map thread tags are important. Please use those that fit and not more or none.
M A P - C R E A T I O N - G U I D E S
GENERAL MAPPING
A Beginner's Guide to Map Making
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
A Guideline to Terraining and the Hive's Terraining Section
Various Terraining Tips!
Basic Mapping Video Tutorial
WE Map Editor for Newbies!
The Path Of Proper Map Making - What to do and what should be avoided
MELEE MAPPING
How to create Melee Maps
General - Melee Maps like the Professionals
Competitive Melee Map
Melee mapping - The reasons behind common aspects of competitive 1v1 maps
Melee Do's and Dont's
PATHING
Pathing - Everything about it
[Terraining] Alternative Pathing Technique
LEAKS
Triggers - Memory Leaks and Custom Scripts
A Beginner's Guide to Map Making
The Ultimate Beginners Terrain Tutorial
Advanced Terraining Tutorial
A Guideline to Terraining and the Hive's Terraining Section
Various Terraining Tips!
Basic Mapping Video Tutorial
WE Map Editor for Newbies!
The Path Of Proper Map Making - What to do and what should be avoided
MELEE MAPPING
How to create Melee Maps
General - Melee Maps like the Professionals
Competitive Melee Map
Melee mapping - The reasons behind common aspects of competitive 1v1 maps
Melee Do's and Dont's
PATHING
Pathing - Everything about it
[Terraining] Alternative Pathing Technique
LEAKS
Triggers - Memory Leaks and Custom Scripts
Wazzz
Alexen
https://www.hiveworkshop.com/forums/staff-contact.692/