- Joined
- Jun 17, 2010
- Messages
- 2,275
Everything is updated.
is it ok if a Reqest a few spells?
Assassinate - the assiasin goes steath (wind walk) and on attack the assasin is given 400% attack speed for x amount of attacks. after 15 seconds the 400% atk speed bonus is lost evan if all attacks havent been used.
Disable - gives a x% chance that an attack will add x bonus damage and will silance the atked unit for 3 seconds
for disable is it possible to not use the event unit is attack as for it can be abussed by clicking stop
Holy Beam - heals a unit by x and damages nearby units by 1/4 of the heal
also GUI PLZ
okay i'm sorry for the last req
now this is easy spell
Fourious Claw
Description:
Each successful blow delivered by Ancient Beast Make his enemies feels their wounds deeper.
this spell have 4 Levels
the damage must be when the unit attacking not before the unit attacking then stopped and the damage still delivered, i want it to exactly in the same time at the unti attacking
each level damage is (Spell level*5)+10
You said that "make his enemies feels their wounds DEEPER meaning... the damage is like Ursa Warrior's Fury Swipe ?
For each successive attack, it builds up damage per hit
Or you just want your normal calculation?
(Spell Level * 5) + 10 ? (I can do this one, but the successive attack... I cannot)
EDIT:
Okay, I've uploaded the spell ;D