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The Picture #3

Discussion in 'Terrain & Level Design' started by Keiji, Feb 8, 2011.

  1. Keiji

    Keiji

    Terrain Moderator

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    [​IMG]

    Welcome to the third round of The Picture, an unofficial contest hosted by the terrainers simply to challenge and improve the skills of our beloved community of artists. The Picture have been portrayed in different forms and from different people in the past, first time ever by me as in true spirit, an unofficial contest, then by ~Void~, that times moderator, which was a huge success, not long ago I, in my time as moderator, hosted a mini-contest with this strange formula as the theme, and now I am bringing my baby back to where it belongs: Down to earth fun challange for all terrainers to take part in.




    The Rules:

    # You can not change anything already present in the map provided:

    - You will be provided a map for download as an attachment to this post,
    this map has a preset camera and terrain objects,
    you can not alter these and you have to use the preset camera for your terrain.


    # You can add anything you want into the terrain:

    - The challange of this contest is to use the already preset camera and terrain object,
    together with doodads of your choice and terrain of your choice where the terrain have not already been edited,
    to make it unique and good looking. You can, as thus, add and edit as many doodads as you want,
    change the sky and fog, edit the tiles, increase the map bounds, but not decrease it.
    And change all the ground terrain that is untouched by the host.



    Judgement:

    - The terrains will be judged by the provided host when the set finish date have persisted, he will also announce the winner.


    Date:

    This contest will be ending at the date of March the first/01.03.11/dd.mm.yy




    Good luck to anyone participating! :)
    Oh and; Remember... This - is The Picture!

    [​IMG]
     

    Attached Files:

    Last edited: Feb 9, 2011
  2. Dr. House

    Dr. House

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    YES! its back :p sorry for caps but as if posted something about it in the terrain contest 12 thread and now i see it here just makes me happy :) if i could +rep you i would but i already did.
     
  3. johannesr

    johannesr

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    Nice, i have always wanted to take part in a "The Picture" contest :)
     
  4. Cihparg

    Cihparg

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    Hmm I guess I could give it a go.
    Sounds rather interesting, to be honest.

    Just to make things a lil' clearer here I got few questions;
    - Is the fog allowed to be editable, also what about the sky?
    - I believe modifying the terrain map is not allowed?
    - Also, what about global terrain lightning?
    - Tilesets are editable if I am not wrong?
     
  5. CoBrA b

    CoBrA b

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    Awesome! Gonna get started on this right away!
     
  6. L2love

    L2love

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    Anyway we can get a version without all the UTM models on it?
     
  7. Keiji

    Keiji

    Terrain Moderator

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    Ah yes, I will update the main thread to clarify these, how could I forget...

    Anyways:

    Yes, you can edit the fog and sky.
    In terms of making it larger, you can, but not smaller.
    I guess global terrain lighting is edable.
    Of course you can edit the tile sets.

    And no L2Love.

    Though I will consider doing a blank map with no imports on it for the next round, if anyone else favors that.
    (Would also spare me HELL of a lot uploading time.)
     
  8. Oziris

    Oziris

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    There are some nice models in that UTM. :D
    Thank ye Keiji for starting the picture #3 ^^
     
  9. WherewolfTherewolf

    WherewolfTherewolf

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    Ahh sweet, this is back
    I'm definitely going to enter, been a while since I've done something terrain related
     
  10. Lightofholy

    Lightofholy

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    Hey i got a question, since you listed 'You can, as thus, add and edit as many doodads as you want', is unit considered a doodad?? Let give a example.., let say i want to add a Footman, is it necessary to change it and classify it into doodad or no need?

    Sorry if it is a silly question, i just want to confirm it. Thanks in advance.
     
  11. Keiji

    Keiji

    Terrain Moderator

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    No need, I honestly didn't think that would be a problem, seeing as I can't fathom the idea of having units in a terrain, and even IF one wants to have a unit in a terrain, one can do so much more to that unit if it is set as a doodad... But yeah, you dont need to clarify anything of that, or change it into a doodad if you for some wild reason want it to be a unit.

    Oh and yeah, there might be some... Abnormal doodads in the import section, seeing as I used the UTM before as my main terraining pallet,
    Just importing everything I wanted for each terrain and saving it as I went on. Now I've started another idea of just importing all the models
    really like into one map, so that kind of out-dates this one, but still, you might get some founds here.
     
  12. Cihparg

    Cihparg

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    I got something done by now, it isn't much but here's my first wip.

    Edit: Something is ruining my picture quality there.

    Edit 2: Anyone knows why in the hell is the picture quality lowered ?
    That appears to be happening to ALL pictures on my comp.
     

    Attached Files:

  13. Keiji

    Keiji

    Terrain Moderator

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    Must be something related to your screen, cause over here that screenshot looks completely normal, can't say its really bad quality, looks fine to my eyes.
     
  14. Cihparg

    Cihparg

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    I'm pretty sure its NVidia's doing but I just cant figure out ~what is doing that.
    The pictures look OK only in MSN so that's a mystery there.
     
  15. Bernkastel

    Bernkastel

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    Rhar, i'll participate because i can
    -Also my world editor crashed after 10 minutes. SROAwsdpfkogdörpgo
     
  16. Koeky

    Koeky

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    this is worth a shot, I already have a nice idea on what to create here :p

    Edit: my editor keeps crashing when I try to open a map, so doesn't seem like I can join this...
     
  17. Bernkastel

    Bernkastel

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    I had problems with adding doodads as they mostly were scale of 100, so i changed them in the object editor before adding them, just to tell to others if they experience the same
     
  18. The_Olorin

    The_Olorin

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    Gona hop in and give it a try
     
  19. Cihparg

    Cihparg

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    Garshillan, sad to point this out for you but...
    It could've been done easier. :D

    Go to Doodad Palette and disable "Random Scale - Symmetric".

    EDIT: Yet another WIP uploaded.
    I progress slowly and upload every WIP I get to see fitting.
     

    Attached Files:

    Last edited: Feb 9, 2011
  20. Bernkastel

    Bernkastel

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    Oh well D: