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The Culling of Stratholme (AI)

Map Author
Created by GhxBronie
barras10.png


Map Information
It's a Minigame with the Objective of kill the Infected Villagers or the Zombies.

Arthas can enlist the Alliance Troops from the Barracks or Arcane Sanctum and upgrade them with the Research Center, or recruit some Mercenaries to start the Culling.
barras10.png


Changelog

  • Rework to Devotion Aura: Grants Armor into 300 AOE for 5 seconds.
  • Rework to Abominations Explode: Deals 350 Magical Damage into 200 AOE.
  • Arthas Spells are Linked with his Hero Level.
  • Removed the Items.
  • Item Attributes are included to Arthas Passives.
  • Decreased the Mana Cost of Resurrection from 85 to 75.
  • Fixed some Triggers and IA Configuration.
  • Added a Floating Text for the Score.
  • Added a Minimap Icon for the City Buildings.
  • Added a Mana Regeneration Aura to Arthas in the Base.
  • Replaced the Spell Immunity of Abominations to 100% Spell Resistance.
  • Replaced the Large City Building for the Town Hall.
  • Replaced the Crates for Pack Horses.
  • Removed the Hire CD from the Alliance Buildings.
  • Increased the Mana Cost of Resurrection from 75 to 85.
  • Decreased the CD of Resurrection from 25 to 15.
  • Improved the Orb of Fire Splash Damage.
  • Uther gonna drop a random Aura-Item.
  • When Mal'Ganis arrives to Stratholme, the remaining Villagers Buildings will degenerate 25 HP.
  • Fixed some Triggers and Unit Data.
barras10.png


Screenshot
full
barras10.png

Imported Resources:
BETABABY, Grendel, KoleshyEngine, MarkSpartak, Murlocologist, Panda, San, Stanakin, Tillinghast and XGMU.
Contents

The Culling of Stratholme (AI) (Map)

Reviews
deepstrasz
Quite a nice adaptation for multiplayer and not only. Kind of disappointed that the other team is not Mal'Ganis/Scourge. Could add more gameplay elements (as well as various heroes) and game modes. Approved. If you want more reviews, you should...
Level 5
Joined
May 10, 2023
Messages
23
It was a quick fun little map. took me less than 10 mins to complete the map and I liked that the AI worked.
was pretty cool that mal'ganis appeared. the enemy AI tried to kill him but they died so fast XD. other than that I didn't notice bugs, its a pretty cool map and I like that you can hire mercs. good job!

I GIVE IT A 4/5 :wthumbsup:
 

deepstrasz

Map Reviewer
Level 76
Joined
Jun 4, 2009
Messages
20,497
Quite a nice adaptation for multiplayer and not only. Kind of disappointed that the other team is not Mal'Ganis/Scourge.
Could add more gameplay elements (as well as various heroes) and game modes.

Approved.


If you want more reviews, you should participate in the The Grand Review Exchange!

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Level 9
Joined
Jun 26, 2014
Messages
70
@deepstrasz Thanks for the Review, I'm thinking about the future changes for the Map, like Mechanics and other things. But the original idea was to respect the parameters of The Culling, like the default Arthas (with little Reworks in his Spells) and the availables units from the mission. I didn't put the Scourge/Malganis in the opposite Team because they have a little disadvantage for the use of Soul Preservation to score for the Undead Team.

@raypack Coming soon. I know that content is much more appealing to people than just a text.

Greetings :peasant-cheers:
 

deepstrasz

Map Reviewer
Level 76
Joined
Jun 4, 2009
Messages
20,497
@deepstrasz Thanks for the Review, I'm thinking about the future changes for the Map, like Mechanics and other things. But the original idea was to respect the parameters of The Culling, like the default Arthas (with little Reworks in his Spells) and the availables units from the mission. I didn't put the Scourge/Malganis in the opposite Team because they have a little disadvantage for the use of Soul Preservation to score for the Undead Team.
You could leave the status quo as the default game mode and make the undead vs human a playable mode to choose.
I wasn't thinking of undead having Soul Preservation though, just using the default Dreadlord abilities could work. And if you'd want more heroes, then there's plenty of abilities to go with.
 
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