Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Hello Guys Greetings to all My name is Tyrande277 I am uploading my first map actually and I tried my best its kind a game in which you have to defeat a boss and a Fortress defeat the Ultimate Boss and you win but I must that Few buildings are Invincible you cannot destroy it ok and One last Thing If there are any mistakes or any suggestion plz post me ok and It may have a performance issues due to a way lot units at the same time ok, and plz don't use it in world editor ok without my permission OK. Thanks Hope you Enjoy it.
Here I Give the details about the models which I used:
Arch Angel by General Frank
Arch Necromancer by Kitabatake
Arthas by Kwaliti
Bandit Lady by Cavman
Deathwing by Kwalit
Dismounted Huntress by GreyArchon
BanishTarget by JetFangInferno
Green Death by Lichkings slave
Legendary Priestess of the Moon by DeuceGorgon
Lich King by Lich_King Wrath
Lord of Darkness by Tarrasque
Moon Huntress by Hexus
Priestess of The Moon (version#Whitehair) by kangyun
Shrine of the Deathwalker by Thrikodius
Temple of Boom by donut3.5
The Lich King by Kwaliti
Tyrande Whisperwind (Version#Heavy Mount) by kangyun
Undead Arthas on foot by Kuhneghetz
Undeaddragonspawn by Sellenisko
UndeadMissleGreen by Power
WC2 Church by Ket
I have no idea what this is everything has chaos damage and huge amounts of health and damage and you start off with a lot of stuff some of which I'm sure I am supposed to fight
I have no idea what this is everything has chaos damage and huge amounts of health and damage and you start off with a lot of stuff some of which I'm sure I am supposed to fight
Yes All Have Chaos Damage with huge amount of Health thats the game Destroying Fortress with Bosses You can destroy every bosses except for one Tyrande Azure/Elune for that you may use cheat but even using cheats you cannot destroy her so try your best but I don't know what stuff you are talking about Explain it.
Ah, this does confirm my suspicions - the bosses, Tyrande included, appear to be controllable by me. Almost everything is controllable by me, and I'm beginning to get the idea that they aren't supposed to be?
Ah, this does confirm my suspicions - the bosses, Tyrande included, appear to be controllable by me. Almost everything is controllable by me, and I'm beginning to get the idea that they aren't supposed to be?
Ah, this does confirm my suspicions - the bosses, Tyrande included, appear to be controllable by me. Almost everything is controllable by me, and I'm beginning to get the idea that they aren't supposed to be?
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Riverrun
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Riverrun
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
Thank you but I don't want the review exchange contest because I cannot guarantee that I can reply in a week so I cannot accept it but thank for everything by the way I have forgotten the models which I used in this map because I made this map a few years ago and I didn't use resources from other websites such as for models, spells or icons All I used in this map is from hive workshop and few models I used is from maps which I Downloaded from hive itself I just did exported the models from those maps and imported in my maps so I couldn't find from which maps I actually imported all this so I will just make sure to add the details about the models which I downloaded from hive which you mentioned earlier ok Thank you once again and by the way could you plz tell me what tags do I have to add in these maps like RPG or strategy risk like that
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