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Creeps
- 5 green creeps.
- 14 orange creeps.
- 2 red creeps.
Middle green creep is a level 6 metal golem looting a permanent level 4.
Changelog
- V1.00 first release.
- V1.01 edit,
- changed many minor stuff for more balance play,
- adjusted taverns positions.
-Uploaded Water Temple as an improved version of Redcliff Lake map.
-center changed, 2 red creeps removed.
Credits
Map made by Wolffarkas.
Special thanks to Zucth; Remo for pro feedback regarding balance.
Linear path to tower rush with no creeps attacking.
It's got what it takes for a technical melee map. I feel it could be less monotonously looking in what the terrain is concerned and the middle seems like a relief zone without any points of interest...
Linear path to tower rush with no creeps attacking.
It's got what it takes for a technical melee map. I feel it could be less monotonously looking in what the terrain is concerned and the middle seems like a relief zone without any points of interest other than gathering your army.
Approved.
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
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