Valve on the other hand never did a single thing for the community,
Off-topic
I think you have Steam account.
And your comment is a misconception. Valve if you not know is one of the companies that more uses the feedback of community. Valve so pro-community, that she did Steam Workshop (with mods, cosmestic items (which also depending are accepted by Valve to be in the game), etc), forums all software on Steam, hired Icefrog and Team Fortress staff with their work they were work of community, Steam product review by the community, Steam Greenlight that no have more I believes in legal issues, etc.
I think you're complaining about old games as CS 1.6, etc. Valve has let the community offer multiplayer online, which anyone can have its own server. If you do not find one that you like, I create yours then.
Sometimes I play CS Condition Zero, and it's fun on some community servers.
Servers that are disregarding the terms of Valve or the law, you can report.
On-topic
I think this patch will come with more features that have not been announced yet.
I believe they will improve the graphics as they do with WoW.
any ideas when the regular release is planned?
Ahahahahaha. Fits so perfectly you can't even tell he is speaking about any other company.I play Warcraft3 online since 2004 and all patches that came for HL since then and some before were very negative for the community and highly against it's will. Especially in 2016 they touched the game again and did some horrible things. It was addressed to Blizzard by many players at the right place they only took a minimum back and even that only after 6 months or so (you can't imagine how drastic the flaws were and partially still are). Quite a bunch of players switched to the pirated outdated clients back then and even I play with a purposely broken client since then (cause it works more like the game did before).
So the majority of players use workarounds just to be able to play nowThe modding community was also ignored in the process and faced new problems. Patches in 2016-7 were made by a single person who had no knowledge of the gameplay. Now that's the sad story.
But did they explicitly mention which month exactly? There are so many of them...According to what they last said, there were going to release a patch with balance changes at "the end of the month".
But I don't see it coming.
Patch 1.30.2 PTR Update #2
Patch 1.30.2 PTR has been updated to include new filters and search options in the custom game browsing list* along with bug fixes relating to the new hosting system. Things like map download time seem to be improved as well. *We'll seek some clarification as to how those two new features work.
Wherever one stands regarding the removal of bots, it's worth noting that some functions bots provided are in progress. Blizzard laid upon us a small glimpse of the road-map ahead citing kick/ban and latency functions to come in the future, and hopefully more in the future!
As always, please test the game on the PTR. You can read the full list of changes here.
Well certain amount of "fixing" happened. Its moslty around portraits of Raynor, Kerrigan and Mengsk, maybe few protoss characters. Outside of that it's mostly inline with original game. But i understand you completely. That's why i am afraid of any remaster for wc3, because it would be just "WoW-fied" and already was with "HD models" for Sc2 which have no resemblance of original ones with the faces or style, most painfully visible on orcish heroes, demon hunter and humans. I have remasters of all wc3 models planned, i will start soon first improving my model edits and making them higher poly. Remaster needs to be 100% faithful, all detail should come from original textures and portraits, prefferably with higher res versions of the textures which should exist in archives, atleast for some heroes and units like Far Seer and others.If only they released a HD or higher resolution version of how it was and not modified assets like icons to fit StarCraft II's mood... It's what stops me from getting that version of the game.
Well certain amount of "fixing" happened. Its moslty around portraits of Raynor, Kerrigan and Mengsk, maybe few protoss characters. Outside of that it's mostly inline with original game. But i understand you completely. That's why i am afraid of any remaster for wc3, because it would be just "WoW-fied" and already was with "HD models" for Sc2 which have no resemblance of original ones with the faces or style, most painfully visible on orcish heroes, demon hunter and humans. I have remasters of all wc3 models planned, i will start soon first improving my model edits and making them higher poly. Remaster needs to be 100% faithful, all detail should come from original textures and portraits, prefferably with higher res versions of the textures which should exist in archives, atleast for some heroes and units like Far Seer and others.
When i am at that we could use to see some older variants of some textures too, Orcish warlord has small bit of face texture that looks like Fel Black bearded far seer, we could use that in full res.... for example.
Thanks xDMy thoughts exactly, hope to see you in our team , as a faithfull member you could be a great addition![]()
Do you mean blizzard's archives? I highly doubt that.prefferably with higher res versions of the textures which should exist in archives
I didn't know that story, that's pretty cool.Do you mean blizzard's archives? I highly doubt that.
The main reason a remastered wc3 hasn't happened yet, is that blizzard no longer has the source of most of its classic games, including assets iirc.
See https://kotaku.com/guy-finds-starcraft-source-code-and-returns-it-to-blizz-1794897125
The big reason that made the starcraft remastered possible, was the gold master. The reason they reverse-engineer patch (and fkup) wc3 now, is because they don't have one for it.
Starcraft was still in baby times of Blizzard they just started growing. When Wc3 game around it was together with WoW in development and at this point they were big, they HAD to archive at this point, maybe not everything survived but definetly they have had that archived.Do you mean blizzard's archives? I highly doubt that.
The main reason a remastered wc3 hasn't happened yet, is that blizzard no longer has the source of most of its classic games, including assets iirc.
See https://kotaku.com/guy-finds-starcraft-source-code-and-returns-it-to-blizz-1794897125
The big reason that made the starcraft remastered possible, was the gold master. The reason they reverse-engineer patch (and fkup) wc3 now, is because they don't have one for it.
I wouldn't hold my breath. It's quite common practice for assets not to be saved/backuped especially when all original creators/maintainers left the company. I have seen several gaming studios which had gigabytes of assets from scrapped/discontinued games lying on some rando server or even locally. If those folders get removed at some point, it's just gone.
@brad_c6 @MindWorX @Kam: is it the truth?[...] The main reason a remastered wc3 hasn't happened yet, is that blizzard no longer has the source of most of its classic games, including assets iirc.
[...]
[...] The reason they reverse-engineer patch (and fkup) wc3 now, is because they don't have one for it.
From what I understand, that's what they are doing right now. That's why they hired asm/rev-eng personnel.I'm just curious, I'm not into programming, game industry, reverse engineering and whatnot. Would Blizzard still be able to release patches if they had lost the source code and weren't able to compile it?
@Frotty: Which means that in the end... you do not know for sure?[...] I might be wrong of course![]()
This is not a discussion for the Warcraft 3 Patch 1.30.2 Update #2 thread imho.Do you mean blizzard's archives? I highly doubt that.
[...] blizzard no longer has the source of most of its classic games, including assets iirc.
See https://kotaku.com/guy-finds-starcraft-source-code-and-returns-it-to-blizz-1794897125
The big reason that made the starcraft remastered possible, was the gold master. [...]
But the reason you couldn't find good games is actually that the vanilla Wc3 Bnet interface and "game browser" is outdated shit with skin and bones functions.Personally I played wc3 for many years until ent ruined lobbies by having tons of bots making it impossible to get a game.
@chusrubi2: This is why I want an official answer from a Blizzard representative, or from a Blizzard developer. To put an end to theories, rumors and educated guesses which are still in the wild.There are no proofs about this at all. [...]
The rest this guy said, it's just his theories.
But the reason you couldn't find good games is actually that the vanilla Wc3 Bnet interface and "game browser" is outdated shit with skin and bones functions.
There are many games out there with a ton of empty servers but you can still find what you want easily because the game browser is done right.
A standard game browser (for example in Battlefield 3) has options to sort out games based on map played, ping, game name, number of players inside/maximum number of players, or even see who is in the game before joining. You could also type in the name in the search bar if for example you know the game you want to join has the word (or part of a word) "survival" or smtn, then the browser would show you all the hosted games that have the word "Survival" in the name and even more info could be made visible before joining the game like maybe game rules or description. :]
Also the amount of games displayed in that tiny game list on Bnet is not enough, it should be able to display more and have it a larger window (or with smaller letters) so you can see easier.
You get what I am saying? It's very stupid to say that bots ruined the game simply because back in 2003, Blizz apparently didn't think there would be more then 20 games hosted on Bnet lol.
When will the official patch be released! It's been a long time. I really miss the ambient sounds.![]()