- You've got some fancy-looking items on that elf girl! Reminds me heavily of the heroes from the 𝐓𝐨 𝐭𝐡𝐞 𝐁𝐢𝐭𝐭𝐞𝐫 𝐄𝐧𝐝 Campaign.
I have a suggestion for you tho. Try separating the tooltip of the item into two parts. The first part can be a description of the item, its origins, and any story-related information. This part can be in a smaller font and a different color. Then, in the second part, you can provide the item's stats in a bigger, normal font. This way, players can quickly spot the stats without having to read through the entire story description of the item. It's a quality-of-life change that's commonly used in all the great campaigns and maps.
- I didn't enjoy having to search the entire forest for these elite units, so I had to cheat and use "iseedeadpeople" to see where they were. I suggest giving some hints to the player about where these elite units are in the forest, or just marking them on the minimap.
- I encountered some glitches during the quests. For instance, when I reached the first hero, the speech text repeated twice for each sentence. Then, when I reached the warden hero, the text kept repeating each time I got close to her, and she never joined me - she just stayed neutral.
- In terms of spells I enjoyed using them, especially vs the Ogres, but not so much against the lvl 9 golems and lvl 10 dragons since they were immune to magic.
I assume you placed those monster groups there to test her spells, as the entire map was mostly empty, with neutral units and buildings scattered everywhere.
Not sure what the story is about or where is it going, I suggest just uploading the whole campaign no matter how bad it is, and just letting ppl play through it from start to finish, this way people would have a greater understanding of the story and of what you want to make of the campaign instead of just uploading random missions like this one.