- Joined
- Feb 4, 2009
- Messages
- 3,174
lol, as if you had a lot to lose there. You just rotated 1 bone a bit in the anims.My model is now wrapped and animated.
I just need now Particles and Sound Effects etc.
Unfortunately I made a big mistake at animating.
The anims are okay, but they're backwards if you understand.
How can I rotate all bones, without having to redo all animations?
I somewhere read about adding a Root bone, but I don't understand what that means.
Can I do it in Magos?
If I were you, I'd give em one more shot, with correct rotation this time.
Try putting more motion in it, and more sense, too.