- Joined
- Dec 8, 2008
- Messages
- 4,373
Where is the body of it Fan
it's just a WIp >.< will post more WIps next weekends
Where is the body of it Fan
Tada. Mesh and UVWrapping is done. And yes, that gray barrel will glow team color when it's done. The poly count is 2446.
Tada. Mesh and UVWrapping is done. And yes, that gray barrel will glow team color when it's done. The poly count is 2446.
Strange. My tank also has a fuel canister on the back... with the same sign.
It's a bit plain on the sides like the outside of the tracks its like a grey slab but the rest of the tank looks nice.
Strange. My tank also has a fuel canister on the back... with the same sign.
lol. Which tank? This one or a previous one?
Tada. Mesh and UVWrapping is done. And yes, that gray barrel will glow team color when it's done. The poly count is 2446.
View attachment 76978
anyways, here is my WiP
had this for few days and i have finished my tank. the finished version will be shown on whether i decide to make a different tank or not.
New WIP
Tried to texture it a bit i now it looks ugly.
I use the TinkerTank texture and is has more parts of a tank than TinkerBuilding.ZIR
try other textures, like steamtank or the tinkerfactory
What a shame, even the WIPs of your former tank looks better >.>
That looks DAMN nice, hope to see it finished, and I just wanted to point out that it rather looks like it could be an Ork form of tank(warhammer 40000 ofc)
Now if only all the entries can finish in time, this will be a good contest!
What's wrong with it?
There isnt necessarily anything wrong, and it does look like a decent tank. But your first one looked pretty damn neat, while this one simply looks... Plain, in comparration. Might just be me having an eye for inovation >.>
It's the same tank...I just replaced the legs with wheels for polies sake, and removed that retarded cockpit. And, I added a texture... The previous version looked so good because I worked my magic with the Mental Ray renderer in 3ds max 2010. It could never look that good in a piece of crap like WC3. D:
I think so too.I dont know why but legs looked more ... wonderfull!
Nice models on this contest. Unfortunelly nobody made a real-life tank.
Nice models on this contest. Unfortunelly nobody made a real-life tank.
Those are boring!![]()
Your right they did. Problem is, it's like another 1500 polies or so. Plus, the rig I had wouldn't have worked in a walk anim.
It doesnt neccesarily have to have legs, just be more inovative. As is right now, your model looks like what just about anyone would think of when they hear the word "Tank" >.>
That COULD be a good thing though.
Well I'm going for 3rd xD
Edit: New WIP
Should probably start texturing soon... thats going to be fun... xD
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Do the treads touch the ground? D:
Looks good so far.The spiky thing in the front could use some more work.
hmm, I think I'm out, I don't have enough time to model. Also I don't see any chances to
come into the top 3 D:
Well, good luck guys, and I want to see some nice tanks![]()
contest ends on the 31st you still have time![]()
Forgotten Warlord, i regret to inform you that morphing units will not be accepted in this competition, This rule was added on about a week or so ago for numerous reasons.
Predominately,
1. Morph animations would increase time necessary to finish said models, and as such, defeat the purpose of an "easy tank" theme
2. Not all contestants are making a morphing unit, the extra animations would certainly make the entries uneven to judge.
3. there has already been a morphing unit competition, and we hope to avoid repeating themes.
You are, however, perfectly within your rights to give your models numerous spell animations, or alternate animations (assuming that the alternate animations are from upgrades and not from morphing)
This rule has been in the first post for quite some time