mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Looks awesome, but did you protect the map? Because My editor wont open it. I really would have liked to give you feedback, but if I cant open the map in the editor, then I'm not gonna spend hours playing the map to figure out all itemdrops, potential pathing issues etc.
Edit: Nevermind, it seems something went wrong during the download. Now I can open it after redownloading it.
Ok well for my review: This is a very great map. It might be top5 of all 24 player maps that I've seen so far. Every basics are right, and there only a few small issues.
-On this laboratory, the shredder can spawn between the two red lines and not get out:
I've seen the same problem on at least one merc camp. This is the only thing I think should be fixed, everything else is a matter of personal preferences.
-The creeps on the island expansions could drop a better item so that it is more rewarding to go for them.
-Some starting positions could benefit from a few more trees, the distances look like peasants etc will have to walk a long way to drop of lumber relatively soon. Maybe add a few more trees to the starting position.
I wonder, how much time did it take you to create this map? I agree that the map might be better suited for team games than FFA, but 24 player FFAs are mostly just for fun, so I guess it would still be ok.
Edit: Nevermind, it seems something went wrong during the download. Now I can open it after redownloading it.
Ok well for my review: This is a very great map. It might be top5 of all 24 player maps that I've seen so far. Every basics are right, and there only a few small issues.
-On this laboratory, the shredder can spawn between the two red lines and not get out:

I've seen the same problem on at least one merc camp. This is the only thing I think should be fixed, everything else is a matter of personal preferences.
-The creeps on the island expansions could drop a better item so that it is more rewarding to go for them.
-Some starting positions could benefit from a few more trees, the distances look like peasants etc will have to walk a long way to drop of lumber relatively soon. Maybe add a few more trees to the starting position.
I wonder, how much time did it take you to create this map? I agree that the map might be better suited for team games than FFA, but 24 player FFAs are mostly just for fun, so I guess it would still be ok.
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