Good to hear! It's my second semester at the UTAS Conservatorium of Music. Cold's been treating me a little poorly of late. I was snowed in from Monday through Wednesday last week, and now I've gone and lost my voice.
Yeah I have some stuff here. But I don't want to use it in Wc3 because then I'd rather continue Oakwood. It's just that I need a sick coder to complete Oakwood in wc3. Not just any coder. And I can't just snap my fingers and have one. So I rather not continue.
The things I have lying around could be used for if WC4 might come out, or something similar that per example updates the SC editor so that all the WC models are in it too.
I don't know. For now I just keep all the stuff for when a good moment arrives.
My current focus lies on Warcast. A new map I'm working on.
It's something completely different from what I've done in the past, and I have to say that I enjoy that very much.
That's good to hear. I really think lore is more important than some people think. It's nice to have a good story that is easy to follow with mystery and adventure added in. A well written backstory is also great (even if it isn't totally used in a map) because it makes it easier to keep track of certain events and why they happen. I'm looking forward to the release of your map, it looks like it's considerably farther along than mine
It's going well. I've been working on some abilities and general gameplay triggers. I've also worked some more on the terrain. I'll post an update soon. I'm glad to see people are still interested! How's Shadows of Everwood coming?