KING OF WAR
INTRODUCTION
King of War, or KoW, is a Hero Arena that I developed 11 years ago and that, recently, when buying Warcraft Reforged, I redid several drastic changes, which made the map much more fun to play. I think the several years that have passed have given me a good amount of maturity to understand what's cool in a game, lol. I honestly think you should give it a chance.
Obs: The map that was originally posted in this link (https://www.hiveworkshop.com/threads/kow-2-4b-a-version.228260/), could not be updated, because I lost my password.
WHY SHOULD I PLAY?
That is a slightly different Hero Arena, as the object of the game is not just to kill, but to help your king win the war of kings.
War of Kings happen every time slot. Until then, you must develop your hero by farming, and preventing your enemies from developing theirs by killing them.
The whole game is designed to have a fast mechanic. Low spell cast cooldowns, low mana cost, and short deactivation abilities, teleports all over the map (except directly to base).The game has a Duel system, which takes place 2 minutes before the battle of the kings. When the battle of the kings begins, the kings leave their bases, and go to the center.
Kings battle each other. At this time, the ideal is that the whole team will help you. However, this is not always the best. And that's where a bit of strategy comes in.Sometimes, a hero who is weak will not do anything to help in the battle of the kings, as he will easily be destroyed by the enemy team.
Since the game happens very fast, using this time to continue your farm will be more beneficial to the team, as it will be stronger for the next battle of the kings.The battle system of the kings, the ease of movement on the map, and its small size compared to other well-known arena heroes, are all features that encourage combat between players.
The map also has some quest systems, which makes it more complete, and with more purpose.
SOME CONSIDERATIONS
Honestly, I'm finding the map really fun, and I believe, in my heart, that they should give it a chance

. Unfortunately, I won't be messing around with the map much anymore, as these big changes I made were just for the temporary fun of programming in World Edit.
Well, while I'm excited to code, I'll keep balancing heroes and implementing new features. Hero balancing in particular is difficult to do since apparently not many people are playing warcraft today, or at least want to play a new game.I will also implement a kind of courier, or a chest, similar to the one in the angel arena, to send the items.
Anyway, I left the map open-source, for anyone who wants to make any changes and updates.
CREDITS
Game Creator: Mustredi (or VictorHungria).
Helpers in 2011: Hammud and BBrutal (who helped me in 2011).
Code: Mustredi (or VictorHungria).
Heroes: Mustredi (or VictorHungria).
Icon and Models:
Kuhneghetz;
Stanakin;
8512590215848;
CRAZYRUSSIAN;
kola;
The_Silent;
The Panda;
Illidan_09;
Mr.Goblin;
bigapple90;
L_Lawliet;
JetFangInferno;
DexterFstone;
Tranquil;
alfredx_sotn.
IMAGES