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Hive Workshop Cup Melee Mapping Contest - Results

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A noble sacrifice, but hasn't it ended when a score and a pdf came out the first time?

Ended as a failure, because the results were recalculated and the winners have changed, but prior to the tournament.

And now they'd change again, but why?
 
Level 10
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We have no clue whether and how it ends. Nobody recieved the icons or reputation points and more importantly, we can't be sure what the results.

I am not opposed to @WolfFarkas idea. Even better would be to recall some of the judges from earlier contests. Also, I would love to see the rating of one pf the judges who was the judge for this contest originally but then dropped (sorry that I don't know the nickname, I am at my phone and forum browsing is difficult)
 
Level 29
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1-A noble sacrifice, but hasn't it ended when a score and a pdf came out the first time?

2-Ended as a failure, because the results were recalculated and the winners have changed, but prior to the tournament.

And now they'd change again, but why?

Responding

1- Contest can not end with no writting review that validates the results. A pdf text is needed. Site rules item 4.
upload_2019-11-14_13-15-22.png



2- my idea is that the reputation points and badges can be granted by the validation of a pdf text.
And so the contest can have a valid end and be moved to the contest archives.

3- long story, but in short, 5 days to review more than 20 maps is very hard. The main problem is that there is no text that validates contest results.

1-We have no clue whether and how it ends. Nobody recieved the icons or reputation points and more importantly, we can't be sure what the results.

2- I am not opposed to @WolfFarkas idea. Even better would be to recall some of the judges from earlier contests.

3-Also, I would love to see the rating of one pf the judges who was the judge for this contest originally but then dropped (sorry that I don't know the nickname, I am at my phone and forum browsing is difficult)

1- I posted the rule to respond Kerael, icons and reputation cant be validated with no a (more or less) valid text judging.

(recall done, but a couple of rejections here and there).

2- Agree but contest started with 3 judges, number was reduced to 1, we can say 2 vacants are free, a month passed and nobody is comming here to say:
"hey guys need a judge?, can I be judge? I have this experience....", thats why I decided to volunteer.
I mean being judge is hard and time consuming.(and I think very few persons would judge 25 maps with no money reward, and most of those persons are participants already)

3- it will be better no not discuss that matter., all that stuff is gone. instead to look the past, is better to move foward.

My Progress (in the time being): judged 7 maps of the contest.
 
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Level 18
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I thought it was already over.
Imo.. just leave it, it's done.

The tournament has already been played - and the winning maps being in the pool was the main appeal of this contest in the first place.
No reason to necro this whole thing.
 
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1-I thought it was already over.
2-Imo.. just leave it, it's done.

3-The tournament has already been played - and the winning maps being in the pool was the main appeal of this contest in the first place.
4-No reason to necro this whole thing.

1- is not over, thats why: a) the green banner is still up, b) the thread is not closed and moved to the contest archives.
c) staff also didnt take a decision about this contest.
2- 3-this is not about the tournament is about the hiveworkshop site, wich has its own rules. A melee mapping contest hardly cant start if this contest , dont finish first (terraining contest 22 cant start if the 21 is on going). Hive badges and rep scores cant be handle if the results are not supported by a text explaining scores, format. Thats why I want to finish this , so the next contest can start in the future.
4- this whole thing is stalled yes, but not necro or finished. It would be finished if would be moved to contest archives and closed for further postings.

Update: judged 10 maps.
 
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Contests conclude when results are posted. It is not on-going. Winners have been decided.
a) the green banner is still up, b) the thread is not closed and moved to the contest archives.
This is simply a delay in administrative proceedings. You may post the next Melee Map Contest in Contest Submission if you so desire.

Kindly decide to judge before the results come out next time.
 
Level 29
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Contests conclude when results are posted. It is not on-going. Winners have been decided.
This is simply a delay in administrative proceedings. You may post the next Melee Map Contest in Contest Submission if you so desire.

Kindly decide to judge before the results come out next time.


edit1:

Regarding certain private info I have and I dont wish to make public (just in case), I am going to continue with this proyect.


(my progress, done)

Edit2: what may happen:

1) Staff/mods accepting / and or rejecting my idea,

2) I will present my text to them so they can see it.

3) In case of rejection (I didnt got to that instance, I am like in some sort of "we shall see, go ahead in the meanwhile", but is a posibility) If rejection If I can I will paste it here as a "feedback text", in previous contest users reviewed/gave feedback to maps in contests, and well I think it can be used as a learning tool at very least.

Edit3: I explained the story to Mythic (since he wasnt participant of the contest) so he can understand the reasons of my idea, all ok with him (by pm)
 
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Rui

Rui

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Since when is 1 shop or marketplace imbalanced?
I dare not comment on 1v1, but in team games, marketplace definitely is way too powerful. Since items drop all the time, you can keep equipping your heroes with the best stuff. Theoretically, you can even research Backpack and have a unit farming items from it, though I've never seen anyone do that.

Kindly decide to judge before the results come out next time.
According to what @Nudl9 has argued, ideally this would be best at contest launch so you can cater to judges' tastes.

I've been reading through the various pages of the thread. Man, what a mess, lol. I would propose a judge nomination policy similar to that of peer-reviewed papers. Namely, contests should have a minimum of 3 judges, and their evaluations should be weighted according to curriculum and expertise.

Three degrees to classify expertise should suffice: the notorious, renown melee player is top tier; someone who's accepted as a good melee map maker or player, perhaps even won a few contests, is second tier; someone who's made a few melee maps and/or played a bit of melee is bottom tier. Intentionally, this shelf lacks a «no experience» tier. Those people shouldn't be judges to begin with.
 
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I dare not comment on 1v1, but in team games, marketplace definitely is way too powerful. Since items drop all the time, you can keep equipping your heroes with the best stuff. Theoretically, you can even research Backpack and have a unit farming items from it, though I've never seen anyone do that.


According to what @Nudl9 has argued, ideally this would be best at contest launch so you can cater to judges' tastes.

I've been reading through the various pages of the thread. Man, what a mess, lol. I would propose a judge nomination policy similar to that of peer-reviewed papers. Namely, contests should have a minimum of 3 judges, and their evaluations should be weighted according to curriculum and expertise.

Three degrees to classify expertise should suffice: the notorious, renown melee player is top tier; someone who's accepted as a good melee map maker or player, perhaps even won a few contests, is second tier; someone who's made a few melee maps and/or played a bit of melee is bottom tier. Intentionally, this shelf lacks a «no experience» tier. Those people shouldn't be judges to begin with.

we are trying to not speak of the past (is a delicate thing), but to look foward.

I am done, already presented my text for evaluation.
 
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Level 24
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I like marketplace though.
It all depends on the highest item drop.
Echo Isles for example doesn't drop anything above level 4.
I see it as a problem if you can get too powerfull items based on the amount of players.
If you can buy inferno stone in 4v4 then it's broke or if you can get anything above 4 because of auras/consumeables in 1v1 then it's broke.
 
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Level 29
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we are trying to not speak of the past (is a delicate thing), but to look foward.

I am done, already presented my text for evaluation.

I wrote to the staff, that I am going to be inactive, and perhaps the best is to close the hive-cup thread. I am not going to try to push foward the proyect I started. Perhaps was a bad idea from the very begining, sorry.
 
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I received an email:
from HIVE: 3ICE, Heinvers replied to a thread you are watching at HIVE.
Hive Workshop Cup Melee Mapping Contest - Results
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Closed!

View This Thread | Unread Watched Threads
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but it's nowhere to be found in this thread.

Edit: Before you close this I'd very much like to read Farkas' already completed reviews. Some of these maps are excellent and deserve to be reviewed again. If it's not possible here then separately, on each maps' resource thread. Please @WolfFarkas, do share your words with us.
 
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Thanks, Heinvers!
It's been two months...
I'm very sorry that the contest was a bit rough around the edges (to put it mildly). This was our first experience, and I definitely consider it to be an overall success.
Once again thanks to everyone involved. Long live Warcraft, long live Hive!:goblin_yeah::goblin_yeah:
 
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Site layout got all kinds of messed up.
And why is this usually gray background pattern https://www.hiveworkshop.com/styles/hive_nightelf/xenforo/posts/post_message_upper.jpg all of a sudden replaced with the picture of a lady.
Possibly related to: roxette sängerin marie fredriksson
(No, never heard that name before.)

Edit: All fixed now, was seriously weird. Could have been corruption on my end. This was the only thread affected and it only lasted for a minute. (Then again this was the only thread I opened at this time. Page 9 only.)

The picture was:
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3A4b3ae5np6+wa1qkk4EiMSmaXjSBfBWGwRcR08dAyA//1ICc6aGlZevobzQz6cDhvxaJSwrxNbSTEA7Xte4K+f/AUzkfxkq+qWUmyzEXHMctzxMWsiywlHYqRyCmaDDsWtMJuS6T6dpqFSx77+DBZEBidlHv5JiIoJiUC5Sm9XJu9uOokbDAbeyWS+mNwWVj8ejRKMXYznC2a3cC3L+jnZfRb/8OgiKQpwzVXr2b37DcK+Ts162q5cl4/np09rwuYrtz2kgb7zji001lRxsvss670ekm/OkOzrIRiLUaATWfDWcEzlo4EM195roqhKJHFKQQrDygsGXKpEoVHg9fdnOTeWI5XOUK/TfaG5S0570RMms4E1Kz34xy5gLypk8+arODc4TP+581QsKeVUTx8H9h3iQlShpTRHOGPkge23Yy12Ew1HiMXi1C2r5b0PDoGcIzgxwYXxSU231y2r5el/+GfeO3SEo/tf4/SZsxw8dpaB0x9xYTpAkcNBIp0ktCSAWVjK7pf2kJRVXCpYRB3LGiT6Lsic68vyre1WkkaFwJRCRVSgtz6H2SRS4ZDInJMQMgJbDQZeTqfbkqp6yerLIq2+ICvdLidOqxm3y0kwFuPka28TC+R3yOZ20Hk+AkQWsfN/+t/B7XLiaa4HoKaqXIsSLZ4mjh8/yfv7D3PnHVt49Ls/5MC+Q6xd3aSN4XAU4h8e5U7vFianAloRUq+XKAuqhGMqhWaB8bjMS3tnWbvaQF2tnqPvZjGbRArNAueDMiElR1FWZFSv416TiX9JJD6z8iqmUhktK1vIrhbIzD88SiwQobKxjmee2cVH58fYdP1V88lGUrs2Jurp6e1n3brWRYMv5OnPPPcisUCEo909nPONY3M7mIlEcDgKaaipoOfYGYocDo1jAFI5BZ2s8qt0msBxmeT4RfAfnEix58MkwWQOKW9UzCZVHnvEiv0OPWezWe4xmbjCZFgguZJLSlanowiLyYQsy9RWL+Xc4DBrW1u45+7bqG+oxtvSRNXSckb6u7l967WcOfgG1U2raF7hYeKtuxhY52HmTJzVqy5jWU05Pv8EpYkgCX0Bnd09BKKzCCLYHDbMZgMKEiuW15NIpzn24Qk2XX8Vt960ifc7jiGPdnMhqpDMKpQLAqUGHdt0ZoxRlWBARS6GzLw4awoUcM+ckUBET9CW5cJEjr/9OxeTYRV5EB41mng2k2zLKQ==
 
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Level 29
Joined
May 21, 2013
Messages
1,635
I received an email:
but it's nowhere to be found in this thread.

Edit: Before you close this I'd very much like to read Farkas' already completed reviews. Some of these maps are excellent and deserve to be reviewed again. If it's not possible here then separately, on each maps' resource thread. Please @WolfFarkas, do share your words with us.

-I am only uploading this because you asked: as some sort of feeback/ideas (this is nothing oficial). (I dont wish to offend anybody or cause problems).

-I just hope that this text may be usefull in some way to somebody.

-The score is just an exercise, I wanted to think how I would do this, is really hard to mind numbers, compare maps each other may help a bit.

Is very subjetive,and perhaps there may be mistakes, (also is rushed)

https://www.hiveworkshop.com/attachments/wolffarkas-feedback-ideas-of-maps-pdf.343174/
 
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@WolfFarkas Amazing Work. Thank you for perseverance.
I've played a bit with the numbers you obtained:

I like what I see. The distribution seems somewhat uniform.
The scale of total points (golden line) is linear enough to easily compare your views on any given pair of maps.
One thing, however.. The three categories of judgment are specifically created to cover different things, thus they shouldn't correlate with one another unless a map is near perfect in all aspects / is bad in general.
The scores look quite objective overall, but I'd argue with most of your points, since they feel like preferences to me. :P
Various conclusions are given without explanation or something to support them; some are partially wrong. I know that you were hurrying to complete it and you don't owe me anything. So no biggie.
Lord of the Pit was designed to explore some of the weird stuff so this may indeed hurt balance and such. It's harsh, but also provides opportunities. And the problems you mention are accounted for.
How did you estimate 'low quality in balance', by the way? And out of curiosity, how many games have you played on this map?

Not to sound negative or anything. The map is met with resistance for some reason, and I just wonder why.
 
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@WolfFarkas Amazing Work. Thank you for perseverance.
I've played a bit with the numbers you obtained:


The scores look quite objective overall, but I'd argue with most of your points, since they feel like preferences to me.
A-Various conclusions are given without explanation or something to support them; some are partially wrong. I know that you were hurrying to complete it and you don't owe me anything. So no biggie.
Lord of the Pit was designed to explore some of the weird stuff so this may indeed hurt balance and such. It's harsh, but also provides opportunities. And the problems you mention are accounted for.
2-How did you estimate 'low quality in balance', by the way? 3- And out of curiosity, how many games have you played on this map?

Not to sound negative or anything. 1- The map is met with resistance for some reason, and I just wonder why.

I rewiewed the original maps in the zip file, so I am going to speak acording to the original version of the map.

Since you asked 2 questions, I will awnser, but by pm, because is probably ythat this thread will be closed soon.


nice graphics by the way.

The three categories of judgment are specifically created to cover different things, thus they shouldn't correlate with one another unless a map is near perfect in all aspects / is bad in general.

1- Creativity score if goes with good gameplay and good terraining, it will correlate with balance and enviroment, that category is not independant. Creativity is for good execution ideas.
2- Enviroment: I was very trapped in reduced numbers:
1-10 seems low score, 28-35 seems high. So I was trapped between 11 and 27. Balance has more range of judging. (Even in balance I felt trapped in the score in the comparison between maps).
 
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